What to Expect in 2016?


https://forum.reallusion.com/Topic270895.aspx
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By Realtimer (RL) - 8 Years Ago
https://forum.reallusion.com/uploads/images/2c04347b-bc67-46ca-ad64-c798.jpg

Reallusion is very excited to share with all of you some of the more interesting things that we are working on for 2016. We are always looking to the future and eager to share with you our upcoming plans, and although not every schedule is set in stone we will be focusing on meeting all of these new updates. Please take note that if we did not mention other items that you have been waiting for, then its not because they have been cancelled. Its just that we will be announcing them once we have some visuals to go along with the news. 

So here is a synopsis of what you can expect for 2016!


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Character Creator - Opens to a World of Customization 

Create Custom Character Morphs 
In the latest Character Creator 1.4 update, we provide a range of tools for users to create their own custom morph sliders. Easily generate a new morph from an iAvatar character, or create a new morph slider from two or more character morphs, to create something completely unique! And if you are familiar with 3D sculpting tools, then load your own character morph from any .OBJ file, and start morphing. 

https://forum.reallusion.com/uploads/images/ad4b2536-5474-464b-94d4-17b0.jpg

Create Custom Cloth and Hair 
In the upcoming Character Creator 1.5 version, we will provide design templates, sample files and documentation for custom Cloth, Hair, Shoes, and Accessory designs. Allowing users to finally be able to import their own character assets (.FBX format) while assigning appropriate outfit layers for optimal mix-and-match dressing capabilities.


https://forum.reallusion.com/uploads/images/7839f0e2-c884-4abf-a8a6-1e40.jpg

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popVideo Converter 3 - HD Transparent Video Maker

popVideo Converter 3 is in the works, and this time it supports HD video conversion using H.264 codec. Now video resolution can be up to 4K, while keeping a smaller, more manageable video file size. The dual-resolution popVideo format design guarantees real-time transparent playback in both iClone and CrazyTalk Animator, giving you the highest final video render quality while allowing you to smoothly play-back when previewing in real-time.

The newly added Timeline can also deal with different chroma-keying scenarios such as; lighting change, camera move, color spill, or even out of frame issues. Allowing anyone with a mobile camera and a low budget, green screen setup to make quick use of instant chroma-keying.

Additionally, besides supporting popVideo output for iClone and CrazyTalk usage, popVideo converter will also export transparent videos in industry standard AVI and MOV formats for practical use with any 3rd party video editing software.


http://www.reallusion.com/press/1601_realitycheck/images/popvideo.jpg

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CrazyTalk Animator 3 - Animate any shape, any way. 

Free Bone Animation 
This enhanced version will allow you to fluidly animate any cutout image by simply defining a basic bone structure. The new free bone tools can be used on individual image sprites for unprecedented motion flexibility when working with sophisticated characters.
 

https://forum.reallusion.com/uploads/images/d44fa158-7e3e-4b8a-9427-1fa4.gif



Individual Elastic Sprites



Flexi-soft 
Stay away from rigid, shadow puppet animations as now you have the flexibility to make your shapes bouncy, stretchy and bendable for professional-looking cartoon animations once thought to hard to create. This new feature opens a whole new way of animating, by allowing you to simulate real-world elasticity in one mouse movement.

https://forum.reallusion.com/uploads/images/97d80681-0191-4c5b-a3f3-cb56.gif



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Well, what about iClone ?


MixMoves is back! - MixMoves 2.0

This handy and powerful feature will soon be back, and it will be better than ever! As not only will you be able to click to blend pre-calculated iMotions, but it will deliver a much faster and smarter response. In addition, we will be adding special mirror motion options to eliminate monotonous motion loops. The new release will come with a free content repack for all previous MixMoves purchase users, as well as new MixMoves motion libraries.

https://forum.reallusion.com/uploads/images/f5f17643-b43b-445c-a392-bffd.jpg

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Virtualizing 3DXchange Workflow, and GoZ

In the new release of Character Creator 1.4, users will find that the direct OBJ import/export feature will bring lots of convenience over custom morph designs. 3DXchange will still be essential for converting data by requiring its dedicated user interface for detailed procedures like Characterization and mesh-node clean up, but we will be enabling a direct content I/O for iClone and Character Creator.

To further ease the professional design flow for 3D sculpt paint, GoZ will still be on our list, so users can expect to see the easy morph update, and texture paint first for CC Characters and then for iClone props.


https://forum.reallusion.com/uploads/images/9136c27d-ed77-43e3-9c39-ff5f.jpg

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iClone Physically Based Rendering (PBR) - a New Level of Visual Realism

While everyone is talking about real-time PBR technology, we have already been working on this for some time. So feel free and take a peak at the screenshots from our RD lab here, and see how iClone will perfectly align with mainstream PBR tools such as Substance Painter, 3D Coat, SketchFab, Marmoset, and how it will be capable of exporting PBR content for Unity and Unreal engine.



PBR Materials 

https://forum.reallusion.com/uploads/images/2f86b02c-5112-4cc5-b320-bd15.png

The precise metallic, roughness definition and enhanced IBL controls over environmental reflection will provide a whole new level of realism for iClone users. Other than PBR, users can expect a big visual leap in the future iClone 7 release.

**Will this be for 2016? Its hard to say right now, but we are excited to share this news with you.


Subject under different IBL conditions 

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We heard you loud and clear!

Feedback Tracker - Community Collaboration
Stabilizing all Reallusion products, and improving their productivity is our promise to you!

For this we have decided to allow all users to actively participate in our product improvement and development cycles. How will we achieve this?
Well, our brand-new Feedback Tracker platform will put YOU in the developer seat by allowing you to suggest, vote, prioritize and track all product issues, findings, and enhancements. Ensuring the most efficient and transparent collaboration with you, our partners.


https://forum.reallusion.com/uploads/images/5a7b90b6-a5c9-4457-b44b-c263.jpg

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By wires - 8 Years Ago
Truly awesome announcement w00tCool - I had to read it twice just to make sure I wasn't dreaming. SmoooothSmile

Thank you very much for posting.

One question, are there any plans to upgrade the Physics Toolbox?
By duchess110 - 8 Years Ago
Nice to see PBR and that the 3dCoat Character was used as an example.
By ToKoMotion - 8 Years Ago
F-A-N-T-A-S-T-I-C!!! I was excited to see the CTA 3 enhancements, but when I was scrolling down and recognized the upcoming iClone 6 / 7 features it was overwhelming. You guys are crazyBigGrin. Thanks a lot for this sneak peek - 2016 will be great!
By toonarama - 8 Years Ago
Lots and lots of positive and encouraging news in here - the new version of CTA with it's free bone system and "flexi-soft"  looks particularly interesting.
By paulg625 - 8 Years Ago
Great enhancements looking forward to the CC tools for clothing. 
By Delerna - 8 Years Ago
Looking forward to 2016 and beyond.
By Galfridus - 8 Years Ago
Thank You Realtimer (RL).

There is much here to help revive my interest in RL products which has been seriously waning over the past year. For me, 2015 was certainly the most depressing and unproductive year as a user since I first became a customer with IC2. I think it was JC Weatherby who, some months ago in another thread, described the Icloners situation as being in a kind of “limbo”. How right he was, that`s just how it felt.

Personally I particularly welcome the return of Mix Moves. Maybe sometime in 2016 I will at last be able to start clicking my IC6 desktop Icon with renewed pleasure rather than trepidation and finally consign IC5 to an honourable retirement.

My CTA2 Icon remains unclicked and unloved on my desktop, CTA1 remaining my prefered choice but CTA3 could change that.

I always liked popVideo Converter so pleased to see it has not been forgotten.

Thanks again for sharing such welcomed and wide ranging positive news.

Geoff.



By mrmdesign - 8 Years Ago
Fantastic! There is a lot to love about all of the above. :-)

CC 1.5 and the custom, cloth, hair & accessories and PBR in iClone are the most exciting to me.
CC 1.4 was a massive leap forward and I am so happy that you are continuing to give the program so much love and consideration.


I am feeling excited and optimistic!
By mtakerkart - 8 Years Ago
AAAAAAAAAAHH!!!!!!!!   My 4 years old child is affraid because I can't stop screaming !!!!!!!!!!!! You clearly will be an incontournable tool for movie production Reallusion.

Take my money :-)

Marc T
By mark - 8 Years Ago
I fall on my knees and thank the hard workin' folks at RL!!!!!!BigGrinBigGrinBigGrinBigGrin
By brand468 - 8 Years Ago
Fantastic Real Timer (RL), Reallusion work really hard in the background.Smile
What an amazing improvement, it will be difficult to wait for the new versions.Smile
P/s The only thing I still hope for is a better particle engine with 3D particles to create realistic effects of fire and smoke (it's basically the same since iClone 3).Rolleyes
By JIX - 8 Years Ago
Now that is jaw-dropping!

There is no doubt about it, you guys are listening the community and 2016 will be a lot of fun!

Thank you RL!
By urbanlamb - 8 Years Ago
Thank you for that information.  I was holding my breath with cta because i was hoping that they were going to add some customizable bones, but the flexi stuff is cool too and of course the cloth and the pbr lighting well its all quite cool.  Thanks for your hard work!

edit: I notice the pbr example is straight out of 3dcoat LOL so to anyone who was wondering yes 3D coat is worth it   This is one of their evaluation models to see how it all works  Smile 

By justaviking - 8 Years Ago
Awesome, awesome, awesome!!!

Thank you so much for this very exciting news.

Did I see "PBR"?  My heart skipped a few beats, and then raced madly.
I see "Metallic" and "Roughness" textures in the video.  So cool.

Love all the other updates, too.
Even though I'm not much of a CTA users, the new "Free Bone Animation" looks really cool.

Great job.  It looks like 2016 is going to be ANOTHER great year for Reallusion customers.

(I'm sure we'll all continue to push and challenge you, but enjoy this moment of unmitigated praise and adoration.)
By WarLord - 8 Years Ago
Fantastic news! Thanks to all at Reallusion for the continued updates. 
By jarretttowe - 8 Years Ago
This is fantastic news. All great features. Well done. NOW BACK TO WORK!
By bluemidget666 - 8 Years Ago
PBR & GOZ .......

XXXXXXX Smile

If I could have the perfect set up I would only ask for quad mesh export to Zbrush but know that might be a tricky one.
By pumeco - 8 Years Ago



At the risk of sounding like my Peasant Girls when they see me undress for the first time ...

OMG ... OMG ... OMFG!!!
w00tw00tw00t

Hey Reallusion, if I were female I would have taken my boobs out right now, written "Reallusion Rocks!" across them and flashed them at you!
However, me being male, you'll just have to settle for a virtual beer, and a most sincere and well deserved thankyou!

We knew you could do it, we were just saying the other day BigGrin


FAN-BLOODY-TASTIC!!!




By theschemer - 8 Years Ago
WOW! Great stuff to look forward to. Wink
Thanks,
TS

p.s. If I were a girl now...I would get out of these jeans and put on a dress. BigGrin
By bluemidget666 - 8 Years Ago
"p.s. If I were a girl now...I would get out of these jeans and put on a dress. BigGrin"

By Rampa - 8 Years Ago
These are some intriguing future developments! Thanks for sharing. It keeps us excited! Smile

By pumeco - 8 Years Ago

Got me excited, that's for sure!


By vidi - 8 Years Ago
OMG Great !!! w00t so exciting news. I'm thrilled Cool
By jann - 8 Years Ago
Wow! Great and exciting news! :-) Especially looking forward to CTA3! :-)
By jlittle - 8 Years Ago
Wow! I thought I was dreaming. Had to keep pinching myself.
Lots of great things coming. Ouch!
That list will make many happy.
Now I can't wait! ... Is it done yet?

Jeff

Ouch!

By Capemedia - 8 Years Ago
Very exciting news Reallusion and this will allow me to keep iClone as my animation tool of choice.

Great stuff Smile
By RobertoColombo - 8 Years Ago
Great news! Thanks RL.
I like the idea to "resurfacing" popVideo enabling it vs. HD formats.
Pls, make sure that the new version has some color control panel (the version 2 has a fixed green/blue tonality, not changable).
CC is going to be an atomic bomb: so much flexibility!
I hope along the next update iClone will add some other "minor" but sometimes fundamental features (like the remove animation keeping the frame status of last update, which is really useful).

Great job

  Roberto
By Bigboss - 8 Years Ago
Cool,... Maybe one day I will be able to make new iCloths for cc !!! Smile
By justaviking - 8 Years Ago
I was reading through the initial announcement (first post in this thread) and I noticed two things:

1) The teaser about even more visual improvements beyond PBR in iClone 7.  Cool.  My mind is racing with possibilities of what that "big visual leap" could include.

2) I took more notice of the "Feedback Tracker" mentioned at the bottom of the post.  That's fantastic.  We know it's not a democracy, and Reallusion management will always have the final say, but that step towards increased transparency is great.  That's very magnanimous of you.  Thank you.
By Rampa - 8 Years Ago
I saw that about the renderer in iC7 too. I'm hoping for radiosity, with all the voxel cone/path tracing stuff that's been a big deal lately. Think stained glass windows. Or reflective, white space suits. Wink

I hope we get a teaser like this once a month now. It's really neat to see future ideas that are being worked on, even if they're just ideas.
By justaviking - 8 Years Ago
rampa (2/4/2016)
I saw that about the renderer in iC7 too. I'm hoping for radiosity, with all the voxel cone/path tracing stuff that's been a big deal lately. Think stained glass windows. Or reflective, white space suits. Wink

I hope we get a teaser like this once a month now. It's really neat to see future ideas that are being worked on, even if they're just ideas.


Since you speculated first... I'm imagining things like improved fog, volumetric lighting, and dare I say it... a mirror???

But first things first.  I haven't even installed yesterday's updates yet.  Tongue
By mtakerkart - 8 Years Ago
Regarding this video , it's clear that PBR render is ready , the interface is implemented....



And it's funny that 3 weeks ago I was talking about that pop video converter have to be HD and reallusion target 4K!!!!


By pumeco - 8 Years Ago

I was wondering about that as well and ended-up thinking that maybe they plan to implement PBR materials for 6.5, but those PBR materials will remain inside the current iClone render environment.
Then, in iClone7, they intend to replace the environment so that it does volumetrics, nicer DOF, motion blur, CA, screen effects, and all that fancy stuff Rampa mentioned.

Just guessing though, obviously, and even if that's the case then we would have reflections in 6.5 cause that is part of the PBR surface shader.
A reflective surface wouldn't be physically based if it failed to reflect it's surroundings, so, that means glass and mirrors etc should work w00t

There is some seriously capable and addictive iCloning on the horizon, make no mistake!  Only problem is I started biting my fingernails in anticipation and already I'm down to my knuckles cause I'm seriously concerned what the required OS will be for iClone7.  If it doesn't work on Windows7, I'm screwed, cause like millions of us, I won't install Windows 8 or 10 under any circumstances.  Windows7 is DX11 and 64-Bit so I don't suppose there's any reason for it not to work, but all the same, I'd really appreciate it if they could tell us whether iClone7 will be fully Windows7 compatible.

The suspense is killing me.



By JimmyClone - 8 Years Ago
Get ready! This is just the beginning!
By justaviking - 8 Years Ago
pumeco (2/4/2016)

Just guessing though, obviously, and even if that's the case then we would have reflections in 6.5 cause that is part of the PBR surface shader.
A reflective surface wouldn't be physically based if it failed to reflect it's surroundings, so, that means glass and mirrors etc should work


Before we get too excited...

a) The announcement said "2016."  Necessarily 6.5.  It might be 6.7 or 6.8, and not released until late December.  That's okay for now.  I'm still happy to know that we can reasonably "expect" it in 2016.

b) The announcement only showed one prop reflecting the "environment" (sky dome, or similar).  Keep in mind iClone already does that.  Sure, the reflections are all messed up (most obviously on flat surfaces), but reflective surfaces in iClone show the "sky" reasonably well.  We don't know how much we can extrapolate "PBR" to "Mirrors" yet.

Strange, my plants are "vampire plants."  You can see the other props being reflected, but the plants do not appear in the mirrored surfaces.  Must be a "Dracula cactus."

https://forum.reallusion.com/uploads/images/88126f02-b3e9-420a-8de0-aace.png

By pumeco - 8 Years Ago

No worries Dennis, I'm excited about what's to come (very excited), but I'm not assuming anything (Iearnt that the hard way) BigGrin
I only said 6.5 cause I thought that was the break-off point for Reallusion before they start work on the next version, for example iClone5 reached version 5.51 and I think the 1 is just bug-fixes.

Regards your Cactus or 'Cacti' being vampires, nothing unusual there mate, that's perfectly normal cause those things are technically "water-vampires" w00t
Sorry Dennis, you'll have to excuse the bad jokes, I don't know what's come over me since yesterday!

https://forum.reallusion.com/uploads/images/e93decdb-3d51-4bfc-b612-bf59.jpg


By TheOldBuffer - 8 Years Ago
Great news all round. I've not clicked on the CTA2 icon since I installed it and I'll more than likely buy CTA3 and hopefully I'll get the time to use it. There has certainly been a lot of excitement over the last week what with CC1.4 and Tokomotions excellant work. I'm so looking forward to finding some playtime to produce some characters that will wow and captivate audiences, 

Anticipation is a bitch that we all love.
 
By mark - 8 Years Ago
Now Dennis don't you dare jinks it....you mentioned a "mirror"!!! TongueTongueTongue
By will2power71 - 8 Years Ago
I'm very excited about the PBR Rendering Capabilities! But I wonder how much We're going to be getting when it comes to other things in the Render engine. I'm looking at this one point with cautious optimism. It would be nice to see the PBR render handle a human character --I am curious to see what that would look like on Mason and Heidi. Are we going to get Subsurface Scattering with it? These are just questions that come to mind as I look at this. I have more than enough to keep me busy while we wait for this to come out. It would be nice to know if this is going to be an all over improvement to the real time render engine. Bravo, Reallusion!
By sjonesdc - 8 Years Ago
JimmyClone (2/4/2016)
Get ready! This is just the beginning!


DON'T DO THIS TO ME......I'M STILL TRYING TO WRAP MY HEAD AROUND 6!!!!  Crazy

By musicaz - 8 Years Ago
thumbs up ! ! !  Very exciting news indeed .  ! ! !
By JIX - 8 Years Ago
will2power71 (04.02.2016)
I'm very excited about the PBR Rendering Capabilities! But I wonder how much We're going to be getting when it comes to other things in the Render engine. I'm looking at this one point with cautious optimism. It would be nice to see the PBR render handle a human character --I am curious to see what that would look like on Mason and Heidi. Are we going to get Subsurface Scattering with it? These are just questions that come to mind as I look at this. I have more than enough to keep me busy while we wait for this to come out. It would be nice to know if this is going to be an all over improvement to the real time render engine. Bravo, Reallusion!


Cheer up! I think we should welcome the fact they are working on the render engine in general and that they signaled readiness to take our wishes and ideas into account yet again.

This upcoming Feedback Tracker will hopefully increase the transparency and spare us some "heated discussions" so we can focus on the lively ones. Wink

By lpatter - 8 Years Ago
Thanks for all the work. Lots of joy out there.
Great news about the  new clothes. Jesus will be thankful for anything other than a loincloth sweater tied at the waist (:-).
I don't have CTA but that is fantastic. I spent more time looking at that announcement. Maybe there is a marriage for Iclone-CC- CT8 and CTA so that 2D can interact with 3D.
I already got more than I was expecting yesterday and I have not even installed it yet.
So I can't wait to see what else you did not talk about in your previews because you did not have a working example.
 
Looking for news of things NOT mentioned.
1. CC morphing captured on the timeline for video recording transformations.
2. Non-Human line of morphing characters (Trees and humans?)
   CC skeleton to morph with live bodies
3. MIXED Moves. Can't wait. Hoping that the additional news will include having a default pose so that my animal-human hybrid can have an animal pose not just the 3 standard first poses (T, Y and idle).
3. Particles .... Particles .... wherefore art thou particles....

I was really surprised with the morphing capabilities introduced yesterday. Now I can morph Dicho's ape into a human or any of his CC animals is worth experimenting with.  Someone please jump on the morphing animals capability with animals leg bones morphing.
By animagic - 8 Years Ago
pumeco (2/4/2016)

I only said 6.5 cause I thought that was the break-off point for Reallusion before they start work on the next version, for example iClone5 reached version 5.51 and I think the 1 is just bug-fixes.


It all depends. Version 4 went only to release 4.3, and while version 5 went to release 5.5, it took quite some time to get there. It's better for us financially if things stay within the Version 6 release cycle a bit longer. Maybe buy some content packs to make that happen...Tongue

EDIT: I wanted to add that Windows 10 may be unavoidable at some point. The plugin for the improved Kinect only works under Windows 10, and if we ever get to facial Mocap it will most likely require Win 10.
By JIX - 8 Years Ago
I´m pretty sure that Windows 10 will be unavoidable at some point!
By planetstardragon - 8 Years Ago
i've never seen an iclone version go past .5

But honestly,  i just want these bugs fixed and stuff that was removed put back before we add anything new ..
now I'm getting random artifacts, constantly crashing,  and removing animation from character making the character change position. =  these are NEW bugs on top of the old ones that haven't been fixed.     
By pumeco - 8 Years Ago

@Job & JJJAM
Sorry my good friends, but I have to disagree there, Windows 10 is easily avoidable - I'll simply use Unity3D that is now available on GNU/Linux!
It's the OS of the future, which is why they have released Unity3D on it in preperation (it's called moving-on) Tongue

Like I said though, I'd much rather use iClone, so hopefully it will be fully Windows 7 compatible.  I've already moved to GNU/Linux, the only thing I desperately need Windows 7 for, is iClone, but I'm never installing a Windows OS above Windows 7.  At least if iClone7 works on Windows 7, then I'll be able to dedicate my current machine to it for running iClone permanently (a dedicated iClone7 box).  The stuff Reallusion have announced means I'll be able to make use of it at last.  So to me, it makes no difference how long I use iClone7 for cause it will still do on the day I die, what it does the day they release it - it won't de-volve.  Microdick won't be screwing-up my installation, either, because I don't use an OS with forced updates, and I'm making sure that I create self-installable back-ups of patches etc.  This is to beat Microdick at their own game.  They cannot tamper with a system not connected to the internet, one that is installed completely from physical media they have no control over Wink

That said, this stuff is irrelevent until I know for sure that iClone7 is fully Windows 7 compatible and meets my expectations.  But as long as it does, then it's not going to be any less useful to me no matter how long I stick with it.  All I'm interested in is making movies with it, I couldn't care less about evolving trends or increasing resolutions.  The resolutions are already so high that I'm constantly having to soften things to make them look how I want, I hate the digital look.  Analogue rules - always has, always will.

The up-coming fads such as 8K, and 16K will make no difference to the fact that we already have enough resolution to match what epic films were shot at, and I'd rather my movies look like film shot in the 70s etc.
It's just overkill designed to make your previous hardware obsolete, so I'm glad I enjoy killing the sharpness through analogification.

They make it ... I kill it ... been doing that for years and will continue doing so!
I don't care if it's 4096K resolution ... I'll still kill it with the same satisfactory techniques w00tBigGrin




By will2power71 - 8 Years Ago
JJJAM (2/4/2016)
[quote] 
Cheer up! I think we should welcome the fact they are working on the render engine in general and that they signaled readiness to take our wishes and ideas into account yet again.

This upcoming Feedback Tracker will hopefully increase the transparency and spare us some "heated discussions" so we can focus on the lively ones. Wink



I'm not down on it, actually. It's just the first thing that came to mind when I saw the footage of PBR. It makes me wonder if this means other improvements like with particles. The fire effects that I see in Iclone aren't as nice as I have seen now with all the advancements in tech. Unreal Engine 4 blew me away with their fire effect --the one that actually comes with it is spectacular. So when I see them show us something like that, I wonder if other improvements to effects like fire and fog are coming with it. I hope they are. 

I do like the Issue tracker, though. I think it will be interesting to see just what we users think are important in a quantifiable way. Algorithmic did the same thing with Substance Painter, and got a lot of feedback on what the users want. One of our long time complaints about substance painter is finally getting addressed and I'm happy to see that things are actually being taken to heart and that they're willing to listen. I think this is a great step in letting the users know that their suggestions and concerns are not being filed in the circular file. 
By musicaz - 8 Years Ago
i will never install windows 10 ever  
By animagic - 8 Years Ago
Pumeco, with respect, I want to do things in iClone, and I also have a lot invested in other software (3D and sound/music) that runs under Windows. I have dabbled with Linux, but frankly I found it a pain even though I started out on Unix many moons ago. But that was at work with a full-time sys admin at our disposal. Dealing with the idiosyncrasies of Linux is just not worth my time. Having been in the US for almost 23 years I've learned to live with the fact that privacy is a joke; it may be different if you reside somewhere else.
By pumeco - 8 Years Ago

@Job
Ah, but things have changed big-time since then, it's actually easier to install software on GNU/Linux than it is to install it on Windows now BigGrin
In less than a minute of this video, you will know how to install software on GNU/Linux :


https://www.youtube.com/watch?v=Baio6gNTQLc



@Musicaz

Cool stuff mate, and welcome to the millions upon millions of others who won't be installing Windows 10 either Wink



@sw00000p

Your love for Big Daddy RL is unfailing, and I'm starting to feel it too w00t


Anyway, this is starting to get OT so let's get back to the good news.
All I'm saying is I really hope iClone7 will be fully Windows 7 compatible Smile



By JIX - 8 Years Ago
animagic (2/4/2016)
Pumeco, with respect, I want to do things in iClone, and I also have a lot invested in other software (3D and sound/music) that runs under Windows. I have dabbled with Linux, but frankly I found it a pain even though I started out on Unix many moons ago. But that was at work with a full-time sys admin at our disposal. Dealing with the idiosyncrasies of Linux is just not worth my time. Having been in the US for almost 23 years I've learned to live with the fact that privacy is a joke; it may be different if you reside somewhere else.


Same here! Actually I have a PC running Ubuntu Studio, but I have to admit, that I don´t use it that much ...

If you want to have privacy, you have to go to the moon and even there it might be tricky since space belongs to the US by law, which is kinda funny.

Anyways ... good luck with Unity for Linux, pumeco! Smile

By pumeco - 8 Years Ago

@JJJAM
Cheers, but I'm not ready to dump iClone as long as I'm going to be able to run it.
I think you crossposted and just missed my previous post Tongue



By brand468 - 8 Years Ago
[b]will2power71 (2/4/2016)
I'm not down on it, actually. It's just the first thing that came to mind when I saw the footage of PBR. It makes me wonder if this means other improvements like with particles. The fire effects that I see in Iclone aren't as nice as I have seen now with all the advancements in tech. Unreal Engine 4 blew me away with their fire effect --the one that actually comes with it is spectacular. So when I see them show us something like that, I wonder if other improvements to effects like fire and fog are coming with it. I hope they are. 

I agree with you will2power71, fire effects in Unreal Engine 4 is remarkably realistic and looking fantastic .
Let's hope that we will see something similar in future iClone Smile

By JIX - 8 Years Ago
pumeco (2/4/2016)

@JJJAM
Cheers, but I'm not ready to dump iClone as long as I'm going to be able to run it.
I think you crossposted and just missed my previous post Tongue


You can run it on Wine, while I´ll still prefer to drink it. The funny thing is, lately I found a white one named Ubuntu. Wink

By KayParks - 8 Years Ago
This is soooo exciting! Looking forward to these enhancements for all the programs. Thank you, Reallusion, for all your hard work.
KayParks
By Lawsuit Pending Records - 8 Years Ago
Good stuff Realtimer!
By hattori kun - 8 Years Ago
Excellent post! Thanks RL!
Pbr, who knew?! This makes up for indigo's renderer collosal issues. BigGrin
By Blue Rocket - 8 Years Ago
Thanks RL
2016 will be a great year!!!

Best Regards

By Thingy21 - 8 Years Ago
This would be great stuff if you can get it on your computer and then get the help that you need to be able to use the stuff
By Lawsuit Pending Records - 8 Years Ago
Thingy21 (2/5/2016)
This would be great stuff if you can get it on your computer and then get the help that you need to be able to use the stuff


You will be in good hands here Thingy21 The members here are always helpful. Numerous tutorials on YouTube. Not sure what you are referring to with the "get it on your computer" Content or the Software"

By JAZBERT - 8 Years Ago
WHAT DATE IN 2016 CAN WE EXPECT ICLONE FOR MAC COMPUTERS?
By pfontaine2 - 8 Years Ago
Awesome work all the way around.  I actually use CTA2 quite a lot and look forward to any enhancements for CTA3.  Hopefully creating custom characters will be easier but the little bits shown look very cool.

As a point of clarification, will custom 3D heads remain a feature of CrazyTalk 8 or will that functionality be incorporated into CC or iClone?  I know it's been hinted that it would be at some point in the future but I don't see anything here to indicate it will be (unless that will be incorporated into iClone 7 rather than a future update of iClone 6).  Custom 3D heads was such an integral part of iClone since the beginning that it's a shame to have to purchase a separate piece of software just for that single function.

Despite that small complaint, Reallusion's software remains a favorite of mine and I look forward to all the enhancements in the coming year.  Thanks for the sneak peak!
Pierre
By Rampa - 8 Years Ago
I think we will be seeing a lot more than was shown here. Wink

Generally, there are all kinds of things being experimented with long before they are ever shown. And things that seem like they will work are what gets shown.

There is also no date attached to anything here, although within the next year or two would strike me as likely. It's a peak at development.
By planetstardragon - 8 Years Ago
I'm guessing that if they go pbr,  this means a linear workflow is in the works ?

- i'm still focused on fixing the bugs first,  the best thing I appreciate about iclone 6 is the autosave feature,  but it still shouldn't be normal to crash as much as I'm seeing lately.  Autosave is a backup,  not a work around!  I notice crashes specifically with keyframing,  and textures -  I have no idea what those 2 things have in common in the background,  but when i spend too much time working on those specific aspects,  i consistently get a crash. Possibly a memory leak,  and a bad call to secure areas of the system. I am going to harp on that topic too,  simply because stability is important to move forward on to advanced features.

PS -  I'm saying memory leak because I'll start a set,  build it up,  tweak it...1 hour later big crash,  restart the program,  it's running back to normal,  1 hour later,  crash.  I'm biting my tongue on everything else i could talk about because this is critical.
By planetstardragon - 8 Years Ago
iclone has great potential to do steady pro work,  they are going the right direction.  Stability is imperative to go there.

I don't want iclone to be a good software,  i want it to be great!! Chop Chop!

here's how it works,  the more work i can get done fast,  the more plug ins i can buy. simple!! 
By planetstardragon - 8 Years Ago
1 - fix the bugs - enhance stability.
2 - fix sliding feet
3 - add recordable faders to do emotional expressions - clients smile when characters smile. - you need to add morphs to cheeks.

after that, we talk again!
By planetstardragon - 8 Years Ago
you do what you want.  I want to see them win,  sometimes that means pointing things out!

which reminds me - 4 -  fix reflections
By planetstardragon - 8 Years Ago
btw,  photo realism isn't the future, the biggest trend / demand i see is for toon shading for marketing / advertising.  The photorealism is now associated with games / gaming or film / tv.   
By planetstardragon - 8 Years Ago
"I could care less about 'Pretty Pictures.""

in a movie making tool ?

i understand why you want me to leave you alone, and I will -hugs-
By 2IDs media:design - 8 Years Ago
HEY RL!
First off all big thanks for sharing this BIG GREAT News an a sneak peek for 2016.  Awesome and really exciting .


Perhaps it is the right Time to ask for Timelineenhanchment like a GRAPHEDITOR and additional Features for the Dopesheet?

https://forum.reallusion.com/uploads/images/93bf04bc-77b2-478f-bb2e-f869.jpg
(Picture from carrara 3d)


I bet this would rock additionaly to the upcoming Features.

BTW. Where to find the brand-new Feedback Tracker platform?

Thank you very much for sharing this HOT NEWS
and
go on with your Super and amazing work



2IDs media:design

By pumeco - 8 Years Ago

@Ricky
I see where you're coming from regards stability, cause for me also, it's a vital element.  Nothing worse than using a program when you're constantly worried it might crap-out on you.  Apart from one bug I know of in iClone5.5, she's never crashed on me, not ever, so that at least tells me Reallusion take the stability side seriously.  All I can say its to bear in mind that iClone 6 isn't finished yet and they're implementing a new way of dealing with the very thing you're concerned about - bugs.  Hopefully that new bug-tracker thingummy they announced will help make iClone6 and beyond as super-rock-solid as iClone 5.5 is for me.

I think Reallusion are well aware by now, how attractive iClone7 is going to be, not just to current iClone users, but to DS and Poser users.  The worst thing they can do is release a big-ridden iClone7 at such a potentially lucrative step in iClone's evolution.  Bringing this new tracker into play was a good move and I hope people will use it, and use it properly.  When I look at the stability they managed to give iClone5.5, it's not hard to imagine that iClone7 (and 6 by the time they finished with it) will be equally dependable.  Just like you, that's what I'm hoping anyway Smile

I also agree that the future isn't about photorealism, but it is about being able to do whatever is in our minds-eye, so the ability to do photorealism is vital for those who need it, and PBR will give us that.  The future is Realtime, and just as I warned the Poser peeps way back, I told them iClone is their biggest threat, not DS, but no one ever listens to me despite I'm right 99% of the time!  The problem was that Realtime in iClone was previously hindered due to the quality of the realtime renderer, but that's about to change due to PBR.  When it does, Reallusion are going to suck-up DS and Poser users like a sponge, cause those users simply won't be able to resist the combination of Character Creator and a Realtime photrealistic rendering environment.  Once those Ex-DS and Ex-Poser "stills" customers are happy posing and rendering in realtime, they'll eventually come to realise what iClone is really all about, and will be mind-blown at the animation tools it already has.  So then they finally realise ... hang on a minute ... I'm using the easiest character generator ever ... I'm posing ... I'm rendering it all in realtime and I can even make movies now due to the instant render speed and super-powerful animation tools ... this is freaking awesome!!!

Reallusion can't fail as long as they don't screw it up, and they market it the way they should market it.  They have a lot of financial reward coming their way, and they deserve it, because when they finally bring these features to iClone, Reallusion will be the first company ever to bring all the major essential elements into one desirable program - an easy to use realtime photorealistic environment that works natively with figures and has powerful animation tools.

Remember, give people what they actually want and what the program actually needs, and they will buy it Wink


@sw00000p

I think it's cool that you refer to iClone as a "she", I do the same thing with my audio gear and will follow your lead for iClone too  w00tTongue



By pumeco - 8 Years Ago

@onlinebuddyxxl
I think you're going to see that feature in iClone7, if not a later version of 6.
sw00000p would probably snap and go on a killing-spree if it didn't appear by then BigGrin



By daichimax - 8 Years Ago
WOOOW! Tunning the Lady! Amazing changes!!! A dream comes true!!! GREAT IMPROVEMENTS!
By alemar - 8 Years Ago
WOW! Amazing News ! Thank you RL!
By justaviking - 8 Years Ago
onlinebuddyxxl (2/5/2016)
BTW. Where to find the brand-new Feedback Tracker platform?


"What to Expect in 2016"

 Nothing in this post is released yet.  We have nearly 11 months remaining in 2016.
They'll announce it and give instructions when it's ready.

After so many people begged for more "forward-looking communication" from Reallusion, the responded.  This news is extremely exciting and encouraging.

@Reallusion... THANK YOU once again for posing this information.  Smile


By lesdodds - 8 Years Ago
Thanks RL for CTA3 mini review. Love it already, animate everything.

https://forum.reallusion.com/uploads/images/b8582168-2f5e-4be4-8d3c-4de9.bmp
By brothertcoleman - 8 Years Ago
WOW !!!
The title of the email was right.
"We have heard you loud and clear!"
You really did and more ,that's why Reallusion will be #1 soon!!!
Now here, please take my money!

 I'm really looking forward to CTA3 and the hair creation tool update for CC but please bring back Popvideo output for CT8 and CTA3 and give us updated Kinect One for CTA3.
Hopefully we don't have to green screen everything to export transparent background or be forced to buy the new Popvideo Converter for this.
Also more support for smaller high dpi screens like the Surface Pro 4.
By RobertoColombo - 8 Years Ago
In Italy we say: Appetite comes by eating..." ... so, given this sexy and exciting news from RL, would it be possible to consider also the API interface ? Wink
By pumeco - 8 Years Ago

@sw00000p
Yeah I know, why do you think I mentioned the wonderful "By Frame" mode in the other thread? w00tBigGrin



By animagic - 8 Years Ago
I'm just amazed that any announcement by RL will be followed by doubts. Whatever RL does, it will never be good enough for some...Unsure

It's just used as another excuse not to make a movie...Whistling

As to stability, an older graphics card will simply not do in my experience.
By Alon Dan - 8 Years Ago
WOW! So many goodies to come this year, I hope that you'll also make it for PBR.
Character creator is getting more open and dynamic on every release, it gives the users so much freedom of creation which is amazing.

Maybe you're working on something like that but maybe not, so I wonder:
Are there any plans for a tool / addon for character creator to do something more complicated than Human skeleton based? I know it's based on Human skeleton, but I wonder how much freedom we can have in the future to create our own dynamic character creatures.
For example: add more arms or legs, or create a different character from "parts" (torso, legs, arms, fingers.. anything we like to import and connect together) and connect them together into 1 creature?
Me and my crazy brain ideas... oh well.

RL Keep up the good job you guys are amazing! Smile
By pumeco - 8 Years Ago

@Job
Just in case you mean me, I'm super-pleased with the announcement, it's really only the OS compatibility that worries me Smile

I'm quite happy to upgrade my graphics card to the best I can get that works on Windows 7.  At the moment I've got two GTX460 cards installed and they handle intensive DX11 stuff pretty easily even though they're reasonably old now.  iClone7 should work on a GTX460 no problem, but if I have to upgrade them I'll just stick them in another machine and buy a new card.  But I can confirm, first-hand, that a GTX460 can run Unity3D and Unreal Engine no problem, so it should have no problem with iClone7.

I think Reallusion would be safe to set the minimum card requirement to at least GTX460.


By alemar - 8 Years Ago
well what is important for me right now, and loks very close date is CC1.5... Realtimer could you give us an aproximate date for this release? and could you confirm that we will able to import our own mesh to conform to CC bodys? I can´t understand this very clear in your post...
By pumeco - 8 Years Ago

Hey sw00000p, you know what's funny, you turned into a completely different person today.
I was watching a video of yours, one where you're actually speaking, and bloody hell, I thought you were a lot younger than your voice suggests BigGrin

The way you type, I've always thought of you as being in the 20-30 age group, but after watching your video I think you could be double that age.
As soon as you stated speaking, I thought WTF, what just happened to sw00000p? w00t

It was pretty freaky actually!


By pmaina - 8 Years Ago
Wow, I am speechless. Thank you RL! Thank you! Thank you! 


By pmaina - 8 Years Ago
justaviking (2/3/2016)
I was reading through the initial announcement (first post in this thread) and I noticed two things:

1) The teaser about even more visual improvements beyond PBR in iClone 7.  Cool.  My mind is racing with possibilities of what that "big visual leap" could include.

2) I took more notice of the "Feedback Tracker" mentioned at the bottom of the post.  That's fantastic.  We know it's not a democracy, and Reallusion management will always have the final say, but that step towards increased transparency is great.  That's very magnanimous of you.  Thank you.


My thoughts exactly. I am very pleased by this announcement. My commitment to RL & its products has been renewed several times over. Absolutely no doubt we will have a great future with iClone, CT &  RL team's continued support!
By pmaina - 8 Years Ago
animagic (2/4/2016)
pumeco (2/4/2016)

I only said 6.5 cause I thought that was the break-off point for Reallusion before they start work on the next version, for example iClone5 reached version 5.51 and I think the 1 is just bug-fixes.

EDIT: I wanted to add that Windows 10 may be unavoidable at some point. The plugin for the improved Kinect only works under Windows 10, and if we ever get to facial Mocap it will most likely require Win 10.


Windows 10 has been panned widely with 7 remaining the MS OS King. I have heard enough about 10 to know I shouldn't upgrade. Its a load of crap. Other than that, its a good system.
By RobertoColombo - 8 Years Ago
pmaina (2/7/2016)
animagic (2/4/2016)
pumeco (2/4/2016)

I only said 6.5 cause I thought that was the break-off point for Reallusion before they start work on the next version, for example iClone5 reached version 5.51 and I think the 1 is just bug-fixes.

EDIT: I wanted to add that Windows 10 may be unavoidable at some point. The plugin for the improved Kinect only works under Windows 10, and if we ever get to facial Mocap it will most likely require Win 10.


Windows 10 has been panned widely with 7 remaining the MS OS King. I have heard enough about 10 to know I shouldn't upgrade. Its a load of crap. Other than that, its a good system.


Here we are going off-base... this thread is not about Windows 10 Wink
Anyway, just to add my 2 cents: Windows 10 Pro works perfectly with iClone.
The real issue is that the system shall be powerful enough, because iClone 6 eats quite a lot of resources, this was made clear by RL many times.
You want a Ferrari ? Buy a Ferrari... running iClone on an old PC with Win7 and some entry level GPU, old drivers, etc. etc. ends up in problems: in that case, better to stay with IC5, rather than trying to understand whether Win 10 is the bottleneck....
Hope back to the main thema now...

Cheers

  Roberto
By pmaina - 8 Years Ago
planetstardragon (2/5/2016)
I'm guessing that if they go pbr,  this means a linear workflow is in the works ?

- i'm still focused on fixing the bugs first,  the best thing I appreciate about iclone 6 is the autosave feature,  but it still shouldn't be normal to crash as much as I'm seeing lately.  Autosave is a backup,  not a work around!  I notice crashes specifically with keyframing,  and textures -  I have no idea what those 2 things have in common in the background,  but when i spend too much time working on those specific aspects,  i consistently get a crash. Possibly a memory leak,  and a bad call to secure areas of the system. I am going to harp on that topic too,  simply because stability is important to move forward on to advanced features.

PS -  I'm saying memory leak because I'll start a set,  build it up,  tweak it...1 hour later big crash,  restart the program,  it's running back to normal,  1 hour later,  crash.  I'm biting my tongue on everything else i could talk about because this is critical.


This is where feedback tracker will come in. You will be able to track issues or bugs there.
By pmaina - 8 Years Ago
planetstardragon (2/5/2016)
1 - fix the bugs - enhance stability.
2 - fix sliding feet
3 - add recordable faders to do emotional expressions - clients smile when characters smile. - you need to add morphs to cheeks.

after that, we talk again!

Again.. Just put this in the feedback tracker when launched. No more stress! No more sitting in the dark not knowing if you have been heard or ignored.

Future is very bright for RL customers.
By planetstardragon - 8 Years Ago
just think of me as a backup system,  if the bug feedback doesn't work,  they will surely know the most important things to address right now is ...

1 - fix the bugs - enhance stability.
2 - fix sliding feet
3 - add recordable faders to do emotional expressions - clients smile when characters smile. - you need to add morphs to cheeks.
4 - fix reflections.
w00t


By pmaina - 8 Years Ago
planetstardragon (2/7/2016)
just think of me as a backup system,  if the bug feedback doesn't work,  they will surely know the most important things to address right now is ...

1 - fix the bugs - enhance stability.
2 - fix sliding feet
3 - add recordable faders to do emotional expressions - clients smile when characters smile. - you need to add morphs to cheeks.
4 - fix reflections.
w00t

As you wish. Though to be frank, I feel that you are starting from a point of negativity when you use words like  "if the bug system doesn't work"... 

We need to make it work. 

We have to play our part as users. Flooding the boards with repetitive issues when there is a more structured, more objective, more effective and more professional alternative just doesn't make sense. Its pointless and a waste of time for everyone.

RL has demonstrated tremendous positive goodwill by sharing their roadmap & including all users in the feedback tracking system. It takes two to tango and we must play our part as well by showing OUR goodwill to RL.

Please let's give the feedback tracking system a chance. Thx.
By planetstardragon - 8 Years Ago
such beautiful sentiments <3   Don't misunderstand me,  I'm not pessimistic,  I'm determined,  so I'm "positive" these things will get fixed. It's not like i'm asking them to change their render engine or something. -hugs-


By Lawsuit Pending Records - 8 Years Ago
pmaina (2/7/2016)
animagic (2/4/2016)
pumeco (2/4/2016)

I only said 6.5 cause I thought that was the break-off point for Reallusion before they start work on the next version, for example iClone5 reached version 5.51 and I think the 1 is just bug-fixes.

EDIT: I wanted to add that Windows 10 may be unavoidable at some point. The plugin for the improved Kinect only works under Windows 10, and if we ever get to facial Mocap it will most likely require Win 10.


Windows 10 has been panned widely with 7 remaining the MS OS King. I have heard enough about 10 to know I shouldn't upgrade. Its a load of crap. Other than that, its a good system.
Windows 10 is Vista all over again you have to keep the Task manager open to restart Windows Explorer 1/2 dozen times a day. Feature set all good in theory and the OS has potential  just hope they fix it up in updates. 

By planetstardragon - 8 Years Ago
yeah,  microsoft overall is suspect in these issues imo also,   they recently damaged my video driver with a failed driver update and i ended up having to use special software to remove the mess they made.  It really concerns me that they are pushing so hard with windows 10 considering the mixed results the general public has had.  i was reading an article recently that while windows 10 goes over well for some people,  there are case studies where they have crippled businesses that switched over,  aside from the user horror stories of losing data on drives formatted in windows 7,  and the recent infinite reboot bug - where a certain update caused some computers to basically become potatoes because all they did after start up was reboot over and over.
By Lawsuit Pending Records - 8 Years Ago
Anyway I am excited about the future with RL and iClone always liked the software and they appear to have quite a good feature set with each major release. I know we all want many of the features outlined and then some. 
By Lawsuit Pending Records - 8 Years Ago
planetstardragon (2/7/2016)
yeah,  microsoft overall is suspect in these issues imo also,   they recently damaged my video driver with a failed driver update and i ended up having to use special software to remove the mess they made.  It really concerns me that they are pushing so hard with windows 10 considering the mixed results the general public has had.  i was reading an article recently that while windows 10 goes over well for some people,  there are case studies where they have crippled businesses that switched over,  aside from the user horror stories of losing data on drives formatted in windows 7,  and the recent infinite reboot bug - where a certain update caused some computers to basically become potatoes because all they did after start up was reboot over and over.
I got caught in the restart loop it is a scary moment or should I say 4 hours. If it happens to anybody here hold the power button down until it does a hard shut down(Not desirable but no choice) Unplug everything but the mouse and keyboard (no external drives nothing) Press the power button, stand back about 3 feet and hurl abuse (The more profanities the better) letting it know exactly what is going to happen to it if it dont work. Should be good to go. Proceed with your animation for a few days then Nvidia will put out a dodgy update all to suit some new game release which does not benefit you in any way whatsoever and you will end up with a black screen. Story of my life currently. What ever happened to being in control of your own computer. 

By AverageJoe - 8 Years Ago
Will there be a Clone Cloth type of product? I do not want to have to model & create custom clothes from scratch, but I do want and need more clothing options. Clone Cloth was awesome in its ease of use & diversity. Will there be some way to have more hair options other than modeling our own hair?
By pumeco - 8 Years Ago

When are those Sneak-Peek videos Reallusion does, due to start airing? w00t


By thedirector1974 - 8 Years Ago
I am currently render a 45 sec. scene. Almost 4 hours and still 10% to go. So much for realtime ...
While I am waiting I will take the chance to reply on this roadmap. First of all, thank you very much for letting us know whats coming next. There are some pretty nice things to come within the next months.
Everyone here seems to freak out on this PBR announcement. Really? ... Why?

You know, Reallusion, I am a big fan your products and you know, I can create films with your tools. I am doing so, right now. I work on a dramatic short story which is very important to me. For the first time I use iClone 6, I use CC avatars and I render everything within DirectX11. Everything should be good, right? ...

No. It's not. iClone is a tool to create movies using a realtime game engine. With iClone 6 you made a significant improvement in terms of render quality, the number of usable lights, etc. On the other hand we loose essential tools, like the detailed face key tool. You may think this not a big deal, but you are wrong. The capability to create facial emotions is crutial to create a convincing and emotional involving movie. You know, I have almost nothing to create facial emotion to my new CC avatars. It is really awful to do scenes like that.
I think the focus should be more on tools like facail animation, graph editor in the timeline, etc. I don't care about PBR. It's a technical thing which won't helpt to get my movies better.

You may consider this when you creating the next steps into the future ...

Direx
By CaseClosed - 8 Years Ago
thedirector1974 (2/7/2016)
I think the focus should be more on tools like facail animation


User-friendly markerless FACIAL MOCAP software by Reallusion <-- That's what we need to get the facial animation capabilities to match the quality of the Character Creator and iClone props, etc. 

By JIX - 8 Years Ago
Gosh ... everybody is looking for something else, that´s why the upcoming Feedback Tracker will be one of the best features you´ve ever developed RL! Wink
By justaviking - 8 Years Ago
pumeco (2/7/2016)
When are those Sneak-Peek videos Reallusion does, due to start airing?


Sometime in 2016, per the thread title.. Wink

P.S.
"Expect."
(Likely, but not guaranteed.)
By Lawsuit Pending Records - 8 Years Ago
You know swOOOp has made some very good points on this thread that I agree with. All of us want certain features added ASAP and there is no denying we would welcome them all with open arms. In reality if RL was to come on here and say we will give you all of this tomorrow that's call it iC6.5 but it is going to cost you $XXXX many would have a fit. I believe they try to strike a balance between features and the product remaining affordable to the majority and introduce technology as it also becomes more available at a more realistic price.  Where I work if I am in a convo and asked what is the best way to get into animation without selling a kidney which is often,  I always suggest they give iClone a try.  The main reason I recommend it is the Price vs Feature set, ease of use etc. Now the iC6 Pipeline is a great price but I know that to at least 70% of those considering it still will have to cut things off their general expenses list or save to afford it and that is when it has a great discount on offer. This was also evident when CT8 was announced, RL always look after their existing members with great early bird pricing  even then some long time users of iClone indicted it was a struggle to afford it in the given time of the offer. To add everything and push those guys and girls that have been iCloners since the start with a huge price increase IMO would be a bit of a slap in the face. Me I just made a balls up and got the CT8 pro and pipeline, you would have thought with 3 heads I would have a brain in at least one of them, but that is another topic for another day. I am happy with the future outlined here.
By Rampa - 8 Years Ago
I find that cutting out something for a month pretty much does the trick! That's pretty easy to do as well.

With the free the features in free updates given, it really hardly costs anything, comparatively.

That said, I may need to upgrade to 3DX6 soon for the clothing import part of CC 1.5! Wink
By Lawsuit Pending Records - 8 Years Ago
I found having two hands usually only requires one serial key to software although I run 3 copies of iC5.5 to a central hub and this allowed me to be rendering a scene, preparing another and messing with characters and props at same time and was beneficial. I intended to do same with iC6 but have had a spare serial sitting doing nothing for at least year now. Between the label, working with the Philippines guys on a the website build and Rendo my animation production has slowed a little to say the least. The day Reallusion add a feature where I can type in "knock up a tropical beach scene and cut a render for me will ya" will be the day they can name their price. There is just not enough hours in the day.

You are right Rampa you just have to adjust the budget to suit if there is room to cut. 
By thedirector1974 - 8 Years Ago
sw00000p (2/8/2016)
CaseClosed (2/7/2016)
thedirector1974 (2/7/2016)
I think the focus should be more on tools like facail animation


User-friendly markerless FACIAL MOCAP software by Reallusion <-- That's what we need to get the facial animation capabilities to match the quality of the Character Creator and iClone props, etc. 

From a user point of view it would be a wonderful solution for iClone, but do you truly realize what markerless facial mocap cost?
4 years ago, I paid 1 K.... today the cheapest one I see is FaceShift. ($510).

You're asking for functionality that cost nearly twice the price of iClone!
Can't wait to hear how EZ the cell phone makerless facial mocap solution is. (From Reallusion's point of view).
I know..... If Team RL just bypasses CopyRights... and code that MONSTER themselves... correct?






No swooop, I asking for the tool we already have for G5 avatars ... but not for g6 and CC avatars.
By CaseClosed - 8 Years Ago
When you see the amazing difference facial mocap animation makes, you will pay for it. Oh, maybe you won't, but I would, and I believe most people would pay for it. 

The facial animation is what gives any character impact. We are tuned into people's expressions. Their expressions affect us emotionally so quickly, and so powerfully, that we do not have time to dissect the impact. 

If Reallusion doesn't create their own facial mocap software, then they will be vulnerable to competition. Facial mocap would be used on Character Creator avatars already if Reallusion were not putting roadblocks in the way to prevent this. I don't blame them for interfering with that pipeline, in order to protect their business, but something's gotta give. I'm hoping the Reallusion Facial Mocap software is right around the corner.
By hattori kun - 8 Years Ago
@ Realtimer
Will the pbr in IClone follow the Metalness/Rough workflow?
http://www.marmoset.co/toolbag/learn/pbr-conversion

By justaviking - 8 Years Ago
hattori kun (2/14/2016)
@ Realtimer
Will the pbr in IClone follow the Metalness/Rough workflow?


In the Reallusion PBR video, I can see "Metallic" and "Roughness" channels in the material properties panel.
https://forum.reallusion.com/uploads/images/e98433d4-3634-4b59-b1d5-bfde.jpg
By Rampa - 8 Years Ago
https://forum.reallusion.com/uploads/images/468853bb-fe62-4ecf-838d-37e4.png

Check the texture channels in the right-hand panel. There are two new ones.
By hattori kun - 8 Years Ago
Ah nice! So only those two textures needed. Glad RL picked the more simple one, imo.
By justaviking - 8 Years Ago
hattori kun (2/14/2016)
Ah nice! So only those two textures needed.


At the very least you'll also need a Base Color map.
Additionally there are height, normal, and opacity maps for you to play with.

Metallic and roughness define how light plays on the surface, sort of like Specular and Glossiness do.

By pumeco - 8 Years Ago

I really wish they'd shown object reflections as well as environment reflections in that video, I really wanted to see that!
Reallusion know how to tease, they're up there with strippers and pole-dancers when it comes to teasing talent BigGrin


By yoyomaster - 8 Years Ago
Looking good, as someone already said, PBR would go a long way in solving Indigo shortcomings, cant wait to see if there will be any sorts of deep skin (sort of sss) implementation, like they have in some game engines, like Cryengine 3, I would do very nasty things to get such tools in iClone! BigGrin



The hair and cloth enhancements are also very welcome, all in all, kudos to the iClone team!
By soyasu - 8 Years Ago
planetstardragon (2/5/2016)
I'm guessing that if they go pbr,  this means a linear workflow is in the works ?

- i'm still focused on fixing the bugs first,  the best thing I appreciate about iclone 6 is the autosave feature,  but it still shouldn't be normal to crash as much as I'm seeing lately.  Autosave is a backup,  not a work around!  I notice crashes specifically with keyframing,  and textures -  I have no idea what those 2 things have in common in the background,  but when i spend too much time working on those specific aspects,  i consistently get a crash. Possibly a memory leak,  and a bad call to secure areas of the system. I am going to harp on that topic too,  simply because stability is important to move forward on to advanced features.

PS -  I'm saying memory leak because I'll start a set,  build it up,  tweak it...1 hour later big crash,  restart the program,  it's running back to normal,  1 hour later,  crash.  I'm biting my tongue on everything else i could talk about because this is critical.


Dear planetstardragon,

Are there specific steps that you took for the keyframing and texture crashes? If there are, can you please tell me so I can repeat it? Thank you very much.

Soya

By animagic - 8 Years Ago
As to facial Mocap being "unrealistically" expensive: RL is currently beta-testing a Perception Neural plugin as we all know. A PN suit is several times the cost of iClone. What RL is doing is making an interface available for an external tool. I don't see why it would be unrealistic to expect something similar for facial Mocap. And facial Mocap is part of the roadmap if I remember correctly.
By justaviking - 8 Years Ago
I know this was not listed in the "What to Expect in 2016" post, but it looked like a good enough place to post this info.

From this article about the new Samsung Galaxy S7 cell phone...
Real time reflections... on the CELL PHONE... gee, I wish iClone could do that.   Wink

https://forum.reallusion.com/uploads/images/3417ac2d-9e2a-4724-8de1-5c9e.jpg

Oh, okay, I guess we could sort of fake this one using a "water" prop,  And, yes, I know it is "gaming" reflections, not ray tracing photorealistic rendering.  But it still made me think about iClone right away.
By pumeco - 8 Years Ago

Somewhere in Taiwan, I believe there's a group of incredibly awesome coders working on a solution to the reflections problem right now!
Little is known of these people, other than they go by the codename 'Reallusion'.



By Pitapan - 8 Years Ago
Without reallusion I don't know if I would ever being called a 3D animator. You make things easier for me. As you are growing we are growing. 
I've been dreaming of Crazy Animator 3. I want an easier way to bring in my own character. (I get irritated when I see Reallusion template character on YouTube video, it shows no creativity). 
I'm talking randomly because I'm so excited on what is coming in 2016 and beyond. Thank you.
By pumeco - 8 Years Ago

Been well over a month now since the start of the thread, so I was just wondering, isn't another classic RL teaser due?
You could show us some of that stuff you never mentioned first time around w00t


By lesdodds - 8 Years Ago
pumeco (3/12/2016)

Been well over a month now since the start of the thread, so I was just wondering, isn't another classic RL teaser due?
You could show us some of that stuff you never mentioned first time around w00t



Ditto! Tonguew00t
By pumeco - 8 Years Ago

lesdodds (3/12/2016)
Ditto! Tonguew00t

Sounds like CC1.5 is just around the corner, but unless they plan to release iClone 6.5 at the same time as CC1.5, that still means another wait aftter CC1.5.  I'm that impatient to play with PBR in iClone that I worked-up a sort of fake PBR a few weeks back, but it's not as good as the real thing so even that didn't help - I still want real PBR!

One thing is pretty certain from the screenshots, there's no anisotropic mode for specular, but I suppose they could add that easy enough once they get the initial release out and destruction-tested by the users.  I really hope they do add anisotropic to the specualr though (both linear and radial), cause it's pretty much essential for good-looking hair etc, it's not just good on hard surface objects.


By ChiefExplainer - 8 Years Ago
I'm just about to move from Toon Boom and was looking at CTA but then saw it hadn't moved on since 2014. Then I found this forum thread and became hopeful. So roughly when is CTA 3 due? I don't want to buy into CTA 2 then a few weeks later be hit with an upgrade for CTA 3 (in both training and financial terms)! CTA 3 has things in it (like bones for non-character objects) that I need and appear to already be available in Anime Studio (my other choice). But there is something about CTA that keeps bringing me back. So, roughly, when are you looking at shipping CTA 3? Tongue
By Pitapan - 8 Years Ago
You keep coming back because Reallusion makes thing easier. As for me I love 2D animation but CTA 2 is too limited. I don't like the fact that I can't create my own unique character, something toon boom Harmony does very well. I'm very hopeful for CTA 3. In fact I'm already slicing it into my last quarter of the year budget.
By AverageJoe - 8 Years Ago
Pitapan (4/4/2016)
You keep coming back because Reallusion makes thing easier. As for me I love 2D animation but CTA 2 is too limited. I don't like the fact that I can't create my own unique character, something toon boom Harmony does very well. I'm very hopeful for CTA 3. In fact I'm already slicing it into my last quarter of the year budget.


I keep coming back hoping Reallusion would make things easier, but they have missed that mark by several miles.  They have over complicated processes that other programs do much more easily now.  Creating a character for CTA is a nightmare.  Animations seem awfully jerky, and it's switch sprites are very jarring since there is no interpolation.  You cannot draw anything in CTA which makes it less useful than the other apps where I can draw and animate without switching between applications.  I just don't feel as if CTA gives me enough easy access or control to my animation. I'm waiting to see what CTA3 brings to the table, but if history is any indication, I expect a whole slew of useful features to be ripped out or turned off, I expect to have to purchase other RL applications in order to make full use of it, and I don;t expect anything to actually be improved upon.
By bigh43 - 8 Years Ago
Create Custom Cloth and Hair 
In the upcoming Character Creator 1.5 version, we will provide design templates, sample files and documentation for custom Cloth, Hair, Shoes, and Accessory designs. Allowing users to finally be able to import their own character assets (.FBX format) while assigning appropriate outfit layers for optimal mix-and-match dressing capabilities.

So what happen to this - been waiting - any news !!??
By ChiefExplainer - 8 Years Ago
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I'm just about to move from Toon Boom and was looking at CTA but then saw it hadn't moved on since 2014. Then I found this forum thread and became hopeful. So roughly when is CTA 3 due? I don't want to buy into CTA 2 then a few weeks later be hit with an upgrade for CTA 3 (in both training and financial terms)! CTA 3 has things in it (like bones for non-character objects) that I need and appear to already be available in Anime Studio (my other choice). But there is something about CTA that keeps bringing me back. So, roughly, when are you looking at shipping CTA 3? Tongue

Still waiting for someone from Reallusion to come back on this one. 
By bigh43 - 8 Years Ago
whats the news on CC 1.5 ?
suppose to be out last week - but change to this week .
By justaviking - 8 Years Ago
bigh43 (5/12/2016)
whats the news on CC 1.5 ?
suppose to be out last week - but change to this week .


No, that wasn't CC 1.5, that was a "Professional Outfits" pack.  Suits for the office, construction crew clothing, and a whole lot of shoes... things like that.
https://forum.reallusion.com/282676/Professional-Outfits-Coming-Soon
Expected last week, pushed to this week... hoping for (but not guaranteed) Thursday or Friday.

No ETA for CC 1.5 yet (other than "2016").


ADDED:

Ah, the clothing went on sale a couple of hours ago, per this post:  https://forum.reallusion.com/283889/Professional-Outfits-are-here
I'm sure a formal announcement will be showing up very soon.
By bigh43 - 8 Years Ago
still waiting - been so long - I be sad

By Anonymous2020 - 8 Years Ago
Hope they fix the problem that CTA 2 has with not being able to use iClone 6 motions! (I'd be happy if they just patched 3DX so that it could export CTA2-compatable iMotions created from FBX files.)
By mtakerkart - 8 Years Ago
Just to reminder that You Reallusion have made 90% of the 2016 expecting anounce!!! And we're only in august ;-)

https://forum.reallusion.com/uploads/images/2a83346e-0b2a-4b05-8ff1-a231.jpg 

https://forum.reallusion.com/uploads/images/29db9697-34bc-4daa-8035-5fd6.jpg

https://forum.reallusion.com/uploads/images/889bdd96-083f-4fae-bad3-e35a.jpg

https://forum.reallusion.com/uploads/images/db30ef94-3f59-400f-8ae8-3af4.jpg

https://forum.reallusion.com/uploads/images/2aa67870-2364-4508-84e5-30a7.jpg

https://forum.reallusion.com/uploads/images/d25a8245-daac-44ee-8efa-c66d.jpg

Thank you again for the unexpected Neuron mocap with unexpected duo record!!
The Alembic and 360 VR feature.
I'm shure I forgot other .....

:-) 
By yoyomaster - 8 Years Ago
Any updates on PBR support yet?
By Peter (RL) - 8 Years Ago
yoyomaster (10/8/2016)
Any updates on PBR support yet?


PBR will be supported in iClone 7. Smile
By yoyomaster - 8 Years Ago
Cool, thanks for the heads up! Smile
By justaviking - 8 Years Ago
Peter (RL) (10/9/2016)

PBR will be supported in iClone 7. Smile


When 7.0 is first released, or a year later in 7.5?   I'd hate to make too many assumptions.
By yoyomaster - 8 Years Ago
justaviking (10/10/2016)
Peter (RL) (10/9/2016)

PBR will be supported in iClone 7. Smile


When 7.0 is first released, or a year later in 7.5?   I'd hate to make too many assumptions.

I see, will look into other rendering solutions, cant wait that long, thanks!
By justaviking - 8 Years Ago

@YoyoMaster - I'm not saying it will be a year later.  But it is *possible* that it's not in the first (7.0) release based on past experience.  I suspect it'll be in 7.0, but that's for Reallusion to confirm.

- - - - - - - - - - - - - - - - -

Maybe I bumped my head, but weren't we supposed to get a "photo-to-face" tool for iClone so we don't have to use CrazyTalk 8?  Wasn't that supposed to appear in some 6.x update in 2016?  Do we already have it and I just missed the announcement?

By Rampa - 8 Years Ago
RL showed some early PBR tests way back in January. I think it's a very major feature of iC7. It very well may keep developing through the versions of 7, but I would expect to see it in 7.0.

As for the head creator, I think it will slowly find its way into CC, rather than iClone. Kai mentioned in a Q&A session of the last webinar that one of the directions they're considering is integrating both a version of the head creator, and 3DXchange into iClone and CC. No timeline here, it was just a sharing of ideas.


By justaviking - 8 Years Ago
rampa (10/14/2016)
As for the head creator, I think it will slowly find its way into CC, rather than iClone. Kai mentioned in a Q&A session of the last webinar...


Ah, yes, I guess I should have said CC rather than iClone.
Still, the same point (question) remains... will we be able to do that in 2016 without CT8?

By Rampa - 8 Years Ago
I don't think we'll be seeing anything beyond 6.5x for this iteration of iClone. I do know they are working very hard on iClone 7 now, and it is slated for a January release.

I'm hoping Alembic import will sneak in before iC7, but have no idea if it might or not.Smile
By JIX - 8 Years Ago
After they released that "Universal 3D Head Library" in the Content Store, I figured that the standalone Head Creator is kinda vaporware. Sorry for the choice of my words, RL. Wink

Anyways, hopefully it will somehow find its way into iClone/CC finally.

Btw ... where does this information come from, that iClone 7 is slated for a January release?!
By janetd - 8 Years Ago
Very informative and well written post! Quite interesting and nice topic chosen for the post.

By taceterry - 7 Years Ago

My friend always talking about reallusion. So today, I amdecided something I write here, but when I see your post, I am surprised. It isa very good job, how you can do that