In DAZ you need to transfer rigging from the Avatar to the clothing, and then when ready to export, make sure you choose "Merge" for the Bone hierarchy. There is more to it, but that is the essential requirements.
dwacon (12/5/2015)
I have been exporting characters from DAZ to iClone 5 and for some reason have problems. Here is the basic one.
I took a character (nude with some basic touches) and dropped the DUF file on the face. Exported via 3DXchange and it was recognized as non-standard and works fine in iClone. BUT... can't put any clothing on it. I can use hair, but not wardrobe. Can't use a naked character...
So, I took the same DAZ character and put clothing on it. Now, in 3DXchange it doesn't recognize it as non-standard. I click the button to make it non-standard and go through trying to assign the bones but it fails. Spent over an hour and can't export it to iClone.
Ideas?
TIA!