What happen with the camera in iC 6
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By vidi
-
10 Years Ago
if I link a new Camera to a prop or Character for a fast positioning and unlink it again , I can not more move the camera . The camera rotate always very strange . Also general I can not rotate the camera in the y axes .
All that work in iClone 5 but not in iClone 6, so seems to me like a bug
I have extra updated iC , but the same strange behavior.
By Peter (RL)
-
10 Years Ago
Hi Vidi,
Are you using iClone 6.11?
I can't reproduce the problem in 6.11. Unlinked cameras are moving fine for me. Can you supply the exact steps you are taking when the problem occurs so we can try and find the problem. Also is it happening in all projects or just one custom project you are working on? Thanks.
By vidi
-
10 Years Ago
A video say more as my bad googlish
:D
By vidi
-
10 Years Ago
Am I the only one with this problem?
:D
No matter what I try I can not move a linked or unlinked more a camera, if It was once linked.
By Postfrosch
-
10 Years Ago
Hello
Vidi
,
No
You're not alone
with this
problem
I have
your
clip
understood and
came to the same
Ergbnis
like
you
.
One can
no longer move
after releasing
a
Linked
camera
properly
.
Thus, there is
a fault
that needs attention
.
Greeting
Werner
By vidi
-
10 Years Ago
Danke Posti
:)
ich war schon an mir Selbst zweifeln
:D
By vidi
-
10 Years Ago
bumping is not my kind , but if I spend my time to documented a bug, I do not want it was for nothing
This bug is annoying
By hattori kun
-
10 Years Ago
Definitely a bug.
By wires
-
10 Years Ago
I'm seeing the same problem on my system.
By vidi
-
10 Years Ago
Thank you for the feedbacks ! :)
hopefully we get a fix soon
By RobertoColombo
-
10 Years Ago
Hallo Vidi,
ich kann das Problem bestaetigen.
Ich werde RL ein Ticket schicken.
Liebe Gruessen
Roberto
By vidi
-
10 Years Ago
Thank you Roberto !
:)
By Peter (RL)
-
10 Years Ago
Hi Vidi,
Apologies for not updating sooner. The issue has already been reported to the iClone team and I will let you know when I have any news on when this will be fixed.
Thank you for the feedback.
:)
By Peter (RL)
-
10 Years Ago
Just a further update on this issue. The development team have confirmed this will be fixed in the 6.2 update coming later this 3rd quarter.
Thank you again Vidi for the notification.
:)