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By ljb2045 - 10 Years Ago
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I purchased and downloaded the new toon generation packs along with the monster maker, monster motion, and monster workshop packs. They all indicated that they were successfully downloaded and installed to my IClone6 program. The toon generation packs showed up fine but the monster workshop and associated packs are nowhere to be found. Where am I not looking? Any assistance will be greatly appreciated.
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By pfontaine2 - 10 Years Ago
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I don't have the program open at the moment but I seem to remember that much of the Monster packs show up under accessories. Check there to see if the items are there. If I remember correctly, it's set up this way because the characters themselves are customizable and therefore fall under that catagory rather than "eyes" or "nose". Hopefully I remembered this correctly and you find this helpful.
Perhaps you can answer a question I left earlier on the forum. Are the Toon Generation characters completely self-contained or are they customizable so that you can swap out hair or clothing? I'm trying to get an answer to this before purchasing.
Thanks very much! Pierre
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By toonarama - 10 Years Ago
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Pierre I do not have the Iclone packs but I do have the Daz versions of these packs and I think it is unlikely that you will be able to swop clothes although you may be able to swap accessories. In my opinion if you own 3dxchange the best bet would be to buy the Daz packs (unfortunately you have just missed out on a 60% off sale!) where you can choose clothing (some of which is adjustable) and body shapes and then convert them into Iclone characters yourself. They convert easily and well. Mick
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By pfontaine2 - 10 Years Ago
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Hi Mick, I was considering getting the DAZ packs instead of the Content Store versions for the very reasons you've mentioned. I might just take your suggestion to heart. Thanks for the advice. Pierre
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By toonarama - 10 Years Ago
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Pierre - DAZ has a half price sale on now which includes the Toon Generation packs!
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By pfontaine2 - 10 Years Ago
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I purchased the DAZ Toon Generation pack at a discount but am having an awful time converting them to iClone characters. For starters, I don't seem to be able to get any facial animation from the characters. Do I have to set up all the morph blend shapes on keyframes in DAZ before saving as an FBX? Is there a specific video tutorial that would be helpful here? Is it possible to create a short video tutorial or walk-through concerning the conversion of these characters to iClone using 3DXchange? The combo of DAZ Genesis 1 & 2 characters with 3DXchange is fantastic and seemingly quite easy but this has me stumped!
Any help would be greatly appreciated. Pierre
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By toonarama - 10 Years Ago
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Pierre if you an wait until tomorrow afternoon I'll try and sort something out but there is a pretty quick method and once you have done one you can reuse the same profiles for others. The individual facial movements can be quickly added to the second frame by simply moving all the sliders and then baking the key frames before exporting
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By pfontaine2 - 10 Years Ago
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I would appreciate it enormously. No problem time-wise. I'll gladly wait until you've got something to show. Thanks again! Pierre
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By toonarama - 10 Years Ago
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Pierre Video uploaded here (it is still processing at the moment but a decent quality version should be there soon) http://youtu.be/Sw1JRjbIhq4
Basic steps are:
First character
Daz Load base Toon Generation figure Switch to pose animate tab set FPS to 1 move to Frame 1 adjust all expression and viseme sliders that you want save the file for use as a base for any further figures export FBX 3dxchange Load FBX in 3dxchange convert to non-standard character use genesis preset amend spine and assign eyes save characterisation profile convert launch expression editor set autosave adjust all required expressions save face profile
Subsequent characters Daz start with base figure in frame zero adjust body/head shape - add clothes etc export new figure 3dxchange Load FBX in 3dxchange convert to non-standard character load previously saved characterisation profile convert launch expression editor load previously saved face profile and adjust expressions as required to give uniqueness of character
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By pfontaine2 - 10 Years Ago
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Wow...that's so incredibly helpful. I really appreciate what you did here to explain the process. I haven't tried it myself yet but I certainly intend to do this later. I'll let you know if I have any problems but in the meantime, thanks again. It's very much appreciated!
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By thricegift - 10 Years Ago
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Thanks for posting that tutorial video. I am bookmarking this thread for future reference.
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By pfontaine2 - 10 Years Ago
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Setting up the first character certainly takes a bit of time but I was able to successfully customize and rig a character using the steps you outlined. It's certainly going to be a faster process from here on in.
The only problem I found is that the character is much smaller than the standard iClone characters. I can't seem to scale the characters after I've pressed the "convert" button in 3DXchange. The Scale widget is greyed out in iClone as well so there's nothing I can do to fix this. I'd like to suggest the need to check the size of the character in 3DXchange before committing and converting your character.
Still, this is all very exciting and I'm so happy for the help you've provided. I'll try and post something I've done soon.
Pierre
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By pfontaine2 - 10 Years Ago
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BTW, even though the conversion process works very well, I gave in and purchased one of the packs being offered with a coupon I had on hand. The characters are incredibly well done and animate like a charm, though you have to adjust the arm positions a bit so that they don't merge into the body with certain motions.
To answer my original question, the characters really aren't customizable at all (as far as I can tell) other than modifying the color of certain elements or modifying the texture map if one comes with the character. I haven't tried all the characters I purchased but what you see on the website is basically what you get.
No matter, these characters are really lovely models and really open up the opportunity to use iClone for a more "cartoony" look. Given the option to purchase a ready-made character or buy the DAZ version, I would suggest buying the DAZ models which give you more opportunities to customize as long as you have 3DXchange to import into iClone. If not, the models are still a great value.
Pierre
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By toonarama - 10 Years Ago
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Pierre Good to hear that you have had some success.
You can change the size of the character or individual body parts (with varied results) by using AVATAR PROPORTION
Mick
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By pfontaine2 - 10 Years Ago
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Here's a quick test I did with a custom Toon Generation character and some dialogue from an old 11 Second Club competition. I didn't spend too much time on it but I'm awfully happy with how it turned out! Pierre
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