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By ina.centaur - 19 Years Ago
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One of the reasons why I haven't bought iClone is because of limited content source -- similar to Poser and Daz's problem. I like being able to find something close to virtually anything and everything. (I also like being able to "wear" virtual clothing that I've purchased into eMeetings ;-P.)
IBM and Linden Lab have recently struck a deal that would allow Second Life's vast array of user-created content to be shared with other virtual world and similar systems. I'm wondering when this would be implemented in iClone?
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By Visconti - 19 Years Ago
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Hi, ina
So far, you can get more contents for iClone through 3DXchange. Any .3ds/.obj file can become part of the iClone world easily.
In 3DX 2.0, you can get free access to the world's largest 3D library - 3D Warehouse. I think the iClone contents won't be limited then.
As to the other chance to get contents from other platform, I think that's what we are working on. We will love to share with you once iClone is capable to do more.
Thanks Visconti
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By Atlier - 18 Years Ago
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I would love a feature that allows bringing in stuff from Second Life to iClone.
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By davidjosue007 - 18 Years Ago
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I have downloaded a zip file* with all 121 avatar animation BVH files used for basic avatar movement and gestures in Second Life. http://static.secondlife.com/downloads/avatar/bvh_files.zip
But many of these animations won't look quite when I try to using it in iClone after conversion with BVH Converter 2.0, the selected profile is POSER 6_SRC2. Is that someone owns a profile ready to use for Second Life ? Sharing will be much appreciated!
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