Hi Popeye,I haven't personally encountered this issue. Does it appear a random thing affecting textures that were previously ok or a permanent problem with only certain textures.
It could be an issue that is affecting graphics cards with a specific implementation of Pixel Shader or could be a glitch in a way that iClone handles certain formats of textures.
Do you have any examples that show this effect. It may help to diagnose the problem.
Has anyone else had/have this issue?