It would be great if the user would be able to import some model with morphs into iClone, apply some facial animations, using decent iClone editors and then export model, along with morphs + animation file (.anim) to Unity
You can use morph for facial animations already, no Problem with iClone to Unity.
xchange and iClone is the greatest animation tool for Unity ever :D
Here a Test Example
https://dl.dropboxusercontent.com/u/48415327/affeFacialTest/affeFacialTest.html