Moccap Motion for 2D Character


https://forum.reallusion.com/Topic166493.aspx
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By vidi - 13 Years Ago
This looks very interesting to me :cool:
I hope CTA 2 goes in a similar direction
also with custom bones and four-legged Animals


By prabhatM - 13 Years Ago
vidi (10/15/2013)
This looks very interesting to me :cool:
I hope CTA 2 goes in a similar direction
also with custom bones and four-legged Animals





It's very very interesting.
By AverageJoe - 13 Years Ago
I know that Peter had stated in another thread (CTA Expectations for 2012 I think) that mation capture was being added, although personally it holds zero interest for me. Motion capture for 2D to me seems like more headache than it's worth since a 2d character cannot really rotate or move in all three dimensions (other than the basic x, y, z transforms)...
By vidi - 13 Years Ago
as shown in the video, if I can store in Iclone a animation with a specific direction, and then retarget this to a 2d Character, I would like this feature. But I do not need a kinect connection.
By brothertcoleman - 13 Years Ago
I hope so too,thats awesome stuff.