wizaerd (6/16/2009)
One of the things I was really hoping for in CT6, which it didn't get, is multiple layers on the puppeterring.
In the documentation as well as the tutorial video, it shows how it's best to approach the puppeteering in individual passes. For example, do the cheeks and eye brows, then go back do the mouth, then do the eyes.
What happens in the three separate passes, all the movements and keys get merged together. I'd rather they get added as layers so after doing the third, something from the 2nd pass didn't look right, I could wipe it out and re-do it without messing up the other passes.This would be really nice to have^^