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By warlord720 - 12 Years Ago
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This is a follow-up to the last Practical Physics on how to use particles with physics driven props to get ground explosions and starburst explosions. Covers using gravity to control the explosion which leads to a question I received about how to adjust gravity when you have a scene that needs negative gravity for one group and positive or no gravity for another group.
Run the groups independently to bake in the animation based on the current gravity setting then set the gravity for the next set of props and so forth.
Thanks to all for the emails and words of support for this ongoing series of tutes. I appreciate it very much!:cool:
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By justaviking - 12 Years Ago
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I love your tutorials.
Please keep them coming.
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By gizmo - 12 Years Ago
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Ditto. Always interesting and an easy style. I can always learn something. (Is that a train shooting by that I can sometimes hear in the background of your tutorials?)
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By warlord720 - 12 Years Ago
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Thanks guys and yes... that train isn't far from my office... but then again in my small town... nothing is far from the train tracks. We were the bull shipping headquarters for the old XIT ranch.
Yes... I know... we are full of bull.:cool:
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By mtakerkart - 12 Years Ago
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Thank you warlord720 ! ;)
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By Batch66 - Last Year
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The particles do not duplicate in any version of iclone
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