Marto19 (5/5/2013)
I have imported a character in fbx format from MotionBuilder(which I don't have).
When I create the non standard character in 3dx5 and select a bone's node I can rotate it but the move is grayed out.
How can I move the bones?You can't move the character bones in 3DXchange5. The actual positioning of the bones needs to be done in your 3D modelling software prior to export to 3DX5.