I concur with wizaerd.
The questions were simple and clear, the answers not at all.
I understand that some of the people around here might be reluctant, but what we need here are simple instructions, rather than a set of generic comments about the beautiness of this or that technique.
It is like if somebody asks me how to play guitar from scratch and my answer is "Listen to Allan Holdsworth and try to catch the way he does"....
Question nr. 1 : I want to create a terrain. What is the cheaper, simpler, and more effective technique, considering that I am not working for Walt Disney, so I do not need to create the "best ever" scene of the last and future 300 years ?
Question nr. 2 : is it possible to have a simple set of instructions about how to create the terrain with the above-mentioned technique ? What file type (.obj, .fbx, etc.) shall we use in the pipeline, which programs (personally I have PaintShopPro X3, 3DXchange 5 Pro, iClone 5 Pro, DAZ, Bryce, Hexagon, Sketchup 8), etc. ?
Question nr. 3 : what shall we care most in this pipeline, so that we do not waste hours to understand why something went wrong ?
If anybody is willing to dedicate his time and give some clear and useful answers, then, in addition to our sincere appreciation, will surely get the same from other people, as this post will have become a reference for future users.
Other people who just want to give cryptic and colored answers, please, restrain from doing it.
They really do not help more than what could be my answer in the example above about guitar.
Thanks in advance for any positive and useful contributions
Cheers
Roberto
My PC:
OS: Windows 10 Pro English 64-bit / CPU: Intel i7-9700 3.6GHz / MB: ASUS ROG Strix Z390 RAM: 32GB DDR4 2.6GHz / HD: 2TB+3TB / SSD: 2x512GB Samsung 860 EVO + 1x2TB Samsung
VB: Palit GTX2080 TI GamingPro 11GB / AB: embedded in the MB and VB (audio from the MOTU M4 I/F) / DirectX: 12
Edited
12 Years Ago by
RobertoColombo