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Posted By Peter (RL) 13 Years Ago
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The Mythical Dragon
The Mythical Dragon
Posted 13 Years Ago
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peteradam6 (4/27/2011)
Convincing beards, really good quality and simply to apply.




I did not think of that... good idea. I vote for beards.






Doug

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rontarrant
rontarrant
Posted 13 Years Ago
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I only want one thing...

A DWIM (Do What I Mean) command.

- Ron T.

mark
mark
Posted 13 Years Ago
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RiViT (4/28/2011)
I only want one thing...

A DWIM (Do What I Mean) command.


Oh that's goodBigGrin A DIM (oh that's me) I mean DWIMTongue

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mjordy
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Posted 13 Years Ago
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Peter,
I can't wait for the next version of Iclone,and perhaps a better and more realistic depiction of the characters and avatars,as they still look "blocky" and ruin the otherwise "realistic" feel and view of the animation process of Iclone 4.

If possible I'll be looking forward to do a product review:
http://mjordy5356.angelfire.com/index10.html

and on my Youtube channel:
http://www.yourtube.com/maurojo1

keep up the good work!

Iclone 4 and 5 rock!
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Apart from the ability to "group" ANYTHING on a set, and thats anything...........

If we're looking at time saving issues, which in my reality is where the money's are earned now, a good randomiser regarding selected animal motions would be nice with a magnetism algorythm also for them.

So in practice then.

I select nine animal moitons.
Click a simple priority value for each one.
Grazing happens with a 1 in 5 chance of happeneing.
Neighing happens on a 1 in 25 chance of happening. Etc.
I simply work on my Knight.
As he walks away more than a predefined ten to 20 paces (randomised decision for follow-on initialisation) paces the Horse will amble towards him with Start-Mid-End motions neatly tied together.

In this, Dragons would also follow the Wizard up the hillside moving in random cycles as it did so, looking about.

Young Ducks would follow the mother through the water.

Falling trees would be later randomly chased by falling leaves and branches.

Speedboats would have waves chasing them behind.

Carts would follow Anything that pulled 'em.

French Windows would "pull" Curtains outwards as they were opened/closed.

Just to name a few ideas on a "follow" randomiser.

Output timewise this would save a fortune in daylight hours and super-deliver a time effective solution to the client.

I seem to be the only one racing against the clock trying to find quality output v. time  effiency. While Quality rocks, the clock doesn't care and ticks on anyway.

 



Edited
13 Years Ago by Armstrong
colour
colour
Posted 13 Years Ago
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OTWink

Nice to see you Posting again, ArmstrongSmile

I've missed seeing your high quality stuffBlink

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colour (5/2/2011)
OTWink Nice to see you Posting again, ArmstrongSmile I've missed seeing your high quality stuffBlink

Hi again! I'm working quietly on... Morphed further into People Animation/Interaction with the new Studios URL (Building) but like most of my output, I feel anyway, it further shows that output-impact isn't from it's realism to life, but from the freedom of the viewers imagination; the Machinematographers  Skills or iClones masssive ability to contain mood and awe from set development and lighting. Maybe all three.
I take alot of flak from the lamers 'n half-breeds but I believe in what I'm striving for which is why I'm still here and why it makes money.
Using iClone 24/7 now in a corporate vein I like to think my suggestions are read with the weight others to come after us may benefit from in that the main profit loss is time time time. Not the veins of a leaf. 

The biggest culprit I suffer is NOT being able to group objects in the PROPS panel.
In SCENE MANAGER/PROPS I'd like something like multiple prop panels instead of one giant overall one and the ability to color code family/type items etc.
So in prop panel one there are trees, 2 there's buildings, 3 there're my objects.
OR,
Prop Panel 1 there's "House 1 group" items (House, Cart, 2 horses, tree, buckets) and I can click to select all to move, edit, hide or unhide or kill.
Prop Panel 2 lets me "see at a glance" thirty items associated with the well in the vilage green.
I could save half day lumps if this was implemented.

Anyway... Quietly, quietly. I'm in the background. Just gettin' on with it! Wink
Armstrong.




Edited
13 Years Ago by Armstrong
safegaard
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Great to see you again Armstrong. As also you have good points one should listen to. Smile

For the love of 3d http://www.safegaard.com
funfunfun
funfunfun
Posted 13 Years Ago
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Some of these items fall under BOTH content and features, so I'll put them here.

1 A house, room, and furniture builder via drag and drop. Just like those 3D Architecture programs in the cheap bins of software stores, but for iClone.

2 A true catalogue or index of moves that can happen within the framework of broader motions like standing, walking, running, jumping, sitting, kneeling, lying down, and crawling. So one might set the character to kneel and then within that broader motion, assign the motion of pleading with arms. Now the character kneels and reaches out to another character to plead with them.

3 Basically these moves would allow the user to create most things they imagine, before having to sift through motion capture files.

4 Also, it would be great if a portion of these motion files were hand animated. So for more naturalistic moves, the motion capture based motions could be used, but if someone wanted more cartoony or just exaggerated motions, they could pick from the pool that was hand animated.

5 Make it easier to pick up and put down objects. This has been an awkward thing in the past.

6 Make some of the basic facial expressions easier to "rough in." So at a specific point in the time line you have the option of having the "disgusted" expression set to a "3" and then a little bit later have an expression of "joy" set to an "8".

Then one can go back through later to fine tune and enhance everything.

By the way Peter, what features and content is already DEFINITELY going into version 5?

Thanks
Paumanok West
Paumanok West
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funfunfun (5/4/2011)
Some of these items fall under BOTH content and features, so I'll put them here.

1 A house, room, and furniture builder via drag and drop. Just like those 3D Architecture programs in the cheap bins of software stores, but for iClone.


Yes, this request has been in the back of my mind very recently, when I had to get serious about recreating a crucial interior for my film.

Wouldn't it be GREAT if RL offered about 20 high-quality interior packs suitable for period films?

- Ancient Greece/Rome
- Ancient China/Japan
- African
- Dark Ages/Fantasy
- Viking
- Middle Ages/Shakespeare/Robin Hood
- American Colonial
- Age of Sail/Nautical
- Victorian
- Steampunk (can't use Steampunk for serious Victorian scenes)
- Arts and Crafts/Edwardian
- Art Deco/Roaring 20s
- World War 2/Atomic Age
- Age of Aquarius/Geodesic/Hippie
- Contemporary middle-class (=poor??)
- Contemporary wealthy
- Great Transition (solar, energy-efficient, local, downsized, sustainable)
- Apocalyptic
- Futuristic/Starfleet (domestic interiors, not bridge and engine room)

What did I leave out?

General Picture - animating now to life itself(tm)
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