it does actually have bones
I rigged it in Daz studio which I did not show
you can go to edit motion and manually rotate the bones in iClone
but you can just animate transforms too in carrara and import props
I find they often do odd stuff though depending on hotpoint/pivot
you need to get that right in both programs
and no you do not need pipeline
and I modeled this in C8.1pro too not C8.5pro, I use C8.1 for all my modeling and rigging
I find it more stable and the weightpainting easier, the triax in C8.5 makes it difficult
C8.5 only for importing from pipeline and ,duf from Daz studio
I did not use triax in DS either just general weights
Edited
10 Years Ago by
wendyluvscatz