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Message
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hj
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Group: Forum Members
Last Active: Last Year
Posts: 3.5K,
Visits: 18.7K
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hj
Fehler gehören zum Leben. Was zählt, ist, wie man auf Fehler reagiert Niki Giovanni
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Visconti
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Visconti
Posted 14 Years Ago
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Group: Forum Members
Last Active: 9 Years Ago
Posts: 1.0K,
Visits: 3.0K
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______________________________________________________
Visconti Forum Moderator
Reallusion, Inc. https://forum.reallusion.com
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tempehman
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tempehman
Posted 14 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 3,
Visits: 106
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Recent creation that I have been working on to get the feel for the program. I love it so far!
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Dulci
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Dulci
Posted 14 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 957,
Visits: 1.3K
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Alley
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Alley
Posted 14 Years Ago
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Group: Forum Members
Last Active: Last Week
Posts: 3.7K,
Visits: 12.8K
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AverageJoe
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AverageJoe
Posted 14 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 2.4K,
Visits: 10.1K
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Here is a little clip I threw together for some friends of mine. I had been sitting on the original footage for about a year, and when CTA came out, I fiured it'd be a good project to try some CTA stuff out...
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Alley
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Alley
Posted 14 Years Ago
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Group: Forum Members
Last Active: Last Week
Posts: 3.7K,
Visits: 12.8K
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That was funny - I hope she recovered - hehe.
Alley
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vidi
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Group: Forum Members
Last Active: Last Week
Posts: 10.8K,
Visits: 40.2K
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Merry Christmas! Joyeux Noël! Поздравляю с Рождеством! 明けましておめでとう Frohe Weihnachten
------------------------------------------------------------------- liebe Grüße vidi
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dante1st
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dante1st
Posted 14 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 460,
Visits: 2.3K
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I made this Super Mario Brothers level from scratch using nothing but Crazy Talk Animator. There's a lot of inside jokes here that people here won't get, so don't mind that, I just wanted to showcase what this program could do, this is my very first project. My only problem I'm having is this, as you can see, there's certain parts where I will try to have the character stand still for a moment, but even when adding a key frame for that position, the the time graph shows this little "curvy" line, so to compensate, I have to add MORE keyframe to keep the character still. This results in slight jerky animation and hitches. I plan on using this program A LOT, but someone's gonna have to help me with keeping a character idle.
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My iClone short films: https://www.youtube.com/iClone316
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AverageJoe
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AverageJoe
Posted 14 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 2.4K,
Visits: 10.1K
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dante1st (12/27/2010) My only problem I'm having is this, as you can see, there's certain parts where I will try to have the character stand still for a moment, but even when adding a key frame for that position, the the time graph shows this little "curvy" line, so to compensate, I have to add MORE keyframe to keep the character still. This results in slight jerky animation and hitches. I plan on using this program A LOT, but someone's gonna have to help me with keeping a character idle.
In the transform channel, in the timeline, for the selected character, double click one of the keyframes and set it to Linear.
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