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matt_737607
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matt_737607
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 6,
Visits: 17
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I'm trying to understand the proper workflow to take an iclone 8 character with animation into 3DS max and then add a CAT rig or replace with a CAT rig but retain the iclone animation. I'm wondering if I have to start with just a CAT rig character in Max and then add the animation through the capture animation. But trying that I would like to use the already skinned character from iclone add the CAT rig through the auto setup and then the animation. But that's not seeming to work either. I'm sure I'm missing a step or something. Appreciate help or pointing to the best lessons on this.
Thanks! Matt
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