benjaminpbass
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benjaminpbass
Posted 3 Months Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 6,
Visits: 37
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When I use Edit Proportions and select Apply Proportions, all the UDIM Tiles disappear and the UVs are all piled onto one tile. This creates problems down the road. Can this be fixed? Please?
I see that people leave their specs as a signature so ok: ASUS ROG SCAR Laptop: AMD 5900HX 32 GB RAM, RTX 3080 16 GB VRAM, WAACOM CINTIQ 16"
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Victor.Soupday
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Victor.Soupday
Posted 3 Months Ago
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Group: Forum Members
Last Active: 11 hours ago
Posts: 555,
Visits: 8.2K
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So it does. It was using the same code as the base mesh copy for sculping. But I had to flatted the UDIMS in order to bake textures correctly. Fixed in 2.1.1
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benjaminpbass
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benjaminpbass
Posted 2 Months Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 6,
Visits: 37
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Hats off to you!
I see that people leave their specs as a signature so ok: ASUS ROG SCAR Laptop: AMD 5900HX 32 GB RAM, RTX 3080 16 GB VRAM, WAACOM CINTIQ 16"
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benjaminpbass
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benjaminpbass
Posted 2 Months Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 6,
Visits: 37
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I don't see the .exe installer on https://github.com/soupday/CCiC-Blender-Pipeline-Plugin/releasesIs it missing something...or am I?
I see that people leave their specs as a signature so ok: ASUS ROG SCAR Laptop: AMD 5900HX 32 GB RAM, RTX 3080 16 GB VRAM, WAACOM CINTIQ 16"
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