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Facial bones issue in Maya

Posted By decosouza Last Year
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decosouza
decosouza
Posted Last Year
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Last Active: 11 Months Ago
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Hello.

I'm a totally newbie in character creator and I'm having a problem using the Maya Pipeline. I can't select any of the facial bones individually. If I select one, I select oll of them. If I try to open the mouth for example, the eyes rotate too and the upper and down teeth remains closed and rotate instead of open. The rest of the bones seems ok.

Is there a way to fix that or get rid of the facial bones?

I'm using the Maya expor option and Maya 2024
https://forum.reallusion.com/uploads/images/ae331036-61e6-4768-a7e6-6ec3.jpg
Zach (RL)
Zach (RL)
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Hi, I think you've selected the facial bone root in your screenshot. If you expand the bone hierarchy you should find there are more bones under the CC_Base_FacialBone. From there if you wish to open the mouth you can rotate the CC_Base_JawRoot.https://forum.reallusion.com/uploads/images/32a0ec68-1e26-4be4-bdfa-a722.png



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