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Auto-blink Iclone to blender

Posted By h1 Last Year
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h1
h1
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Hi Guys,
When I export FBX animation (Preset Blender), the auto blink doesn't work on the animation, is there anything I should do to fix it? .
Thank you!


Smit_R
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Hi h1, 

Well that's strange because you don't need to do anything extra for the auto-blink to work actually. 
This is just how I do it:

- Select 'Auto-blink' CC4 (not necessary)



- Sent character to iClone and select 'Auto-blink' again. It's turned off by default (!)



- My Blender output settings (same as yours as you mentioned)



- Regular .fbx import into Blender (everything default import settings)



Result:



- Import with Blender Auto-setup tool addon



So allthough I don't have straight solution, this is just how I do it. And it actually works automatically, no matter the way of importing the fbx animation into Blender.

GL

Edited
Last Year by Smit_R



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