Hi h1,
Well that's strange because you don't need to do anything extra for the auto-blink to work actually.
This is just how I do it:
- Select 'Auto-blink' CC4 (not necessary)
- Sent character to iClone and select 'Auto-blink' again. It's turned off by default (!)
- My Blender output settings (same as yours as you mentioned)
- Regular .fbx import into Blender (everything default import settings)
Result:
- Import with Blender Auto-setup tool addon
So allthough I don't have straight solution, this is just how I do it. And it actually works automatically, no matter the way of importing the fbx animation into Blender.
GL
Edited
Last Year by
Smit_R