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Morph animation not recognized in iclone

Posted By Kalex 2 Years Ago
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Kalex
Kalex
Posted 2 Years Ago
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Hello everyone,

I know this topic has already been posted but I didn't see anyone come with a solution... and I don't count the endless hours I've spent to try and find a solution on this. I got some accessories on a fantasy character that change morph during the animation. I export everything in .fbx, and when I reimport in iclone to have just an unique sequence, the morph animations aren't there anymore, while they are in Blender.

Anyone know a solution for exporting a prop/object with morph animations and have it working in iclone ?

Thanks in advance for the help !

Kalex



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