Hi all,
I've been trying to import expressions made in Blender into CC4 but so far it's not working.
I've made my character in Blender, exported it to CC4 (fbx), exported it from there as FBX with sequence and then edited both the bone translations and shape keys in that fbx inside of Blender.
Basically following this workflow :
https://youtu.be/A-4lGCu76SwSo far so good.
However, when I import these animations back into CC4 they pretty much explode.
As if all translations are multiplied by a factor. Now, I've tried every scaling related thing I can think off (applying scale, scene scale, fbx settings,...) and every rig setup but with no luck.
Does anyone have any experience with this issue or any tips?
Screenshot:
https://imgur.com/a/DXImYFGThanks!
- Sam