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Hi there is it possible to animate traditionally in cartoon animator 5, creating keyframes and adjusting motion curves in a graph editor? I see that you can choose the interpolation method between keyframes, but I am ideally looking for more control. Am I right in thinking this app is primarily designed to be used alongside motion capture rather than editable motion curves. Thanks in advance
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AverageJoe
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AverageJoe
Posted 2 Years Ago
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Group: Forum Members
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Not that I'm aware of, just individual keyframe transitions.
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Famekrafts
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Famekrafts
Posted 2 Years Ago
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you can apply readymade curves on individual keyframes. With interpolating, these curves and also trying to use the key by key frame animation is more than enough to create very smooth animations.
CTA5, Iclone 7, 3D Exchange Pro, Character Creator 3, Popcornfx plugin, Zbrush, Blender, Vue 2014, Adobe cc suite, Spriter Homebuild Workstation (Pretty old now but still working great) Win 10, Intel i7 950, 24 GB RAM DDR3, Gigabyte x58a-ud7 motherboard, AMD R9 390 sapphire 8GB VRAM. Official Website Reallusion Store
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