jeff.davies
|
jeff.davies
Posted 2 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 300,
Visits: 1.5K
|
Him trying to rig a skeleton (tis the season!) with AccuRig v1.0.4 but when I try to start the rigging process, I get the error message shown. Does AccuRig keep a log file somnewhere that may provide more insight into this error message? If so, I can't find it (but there are sooo many places on a Windows 10 box to hide files, I may just not have uncovered it yet). Any help would be appreciated.
- Jeff The Adventures of Capt Sanchez Cybernautic Studios
|
Group: Forum Members
Last Active: 2 hours ago
Posts: 8.1K,
Visits: 60.6K
|
A skeleton is so many separated shapes that it cannot work. But you might try rigging your skeleton as "clothing" in CC instead. That actually works pretty well. Just don't conform it, as you want it inside the character mesh.
|
jeff.davies
|
jeff.davies
Posted 2 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 300,
Visits: 1.5K
|
Thanks Rampa, The skeleton mesh in this case is a single mesh, not individual bones. I like your idea about the ccCloth approach. I went to the MarketPlace and did buy a skeleton "rig" and it turned out to be a ccCloth. Works pretty good. Now I need to google a tutorial on how to create a ccCloth, lol. I'm sure it will be a good skill to learn.
- Jeff The Adventures of Capt Sanchez Cybernautic Studios
Edited
2 Years Ago by
jeff.davies
|