Profile Picture

Mirror Specific Body Parts And Stacked Animations With Specific Blends per part

Posted By depredor2018 2 Years Ago
You don't have permission to rate!

Mirror Specific Body Parts And Stacked Animations With Specific Blends...

Author
Message
depredor2018
depredor2018
Posted 2 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (1.0K reputation)Distinguished Member (1.0K reputation)Distinguished Member (1.0K reputation)Distinguished Member (1.0K reputation)Distinguished Member (1.0K reputation)Distinguished Member (1.0K reputation)Distinguished Member (1.0K reputation)Distinguished Member (1.0K reputation)Distinguished Member (1.0K reputation)

Group: Forum Members
Last Active: 7 Months Ago
Posts: 69, Visits: 295
It would make iClone very powerful if we had the ability to Mirror specific body parts say only arms or only legs because when I mirror a clip on a run forward left animation the arms look off because one may need to be farther out if it's the arm that is facing out but mirroring the entire clip messes that up and puts the further out one behind the character....right now the only solution I can think of would be to key every 5 frames and mirror each part that way...or worse key every frame to make sure it really looks right. Maybe there is a way to do this I am unaware of without having to key the animation 12 dozen times?

Also, it would be really cool if we had some ability to stack animations on the same track and set the blend per body part so that we could blend the upper body animation of a rifle pose with a regular run pose. or vice versa, blend the arms of a regular run animation with another where they are holding a rifle and running.



Reading This Topic