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Is there a way to get new more bones through the cc4 transfer import?

Posted By zeek1 3 Years Ago
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Is there a way to get new more bones through the cc4 transfer import?

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zeek1
zeek1
Posted 3 Years Ago
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I founded out a way to add bones to the glute on Daz characters for the glute to move like the breast on female characters like spring joints. I know and I have got them in CC4 as non-human and stuff but is there a way to get it through the transfer. I'm able to get the character imported through the transfer but the glute springs doesn't show up. Only the left and right pectoral. If it could that would be ground breaking. Yes, I can get it into CC4, use the springs and so forth so forth but I want to be able to use the cc4 extended facial and morphs and stuff too.
3dtester
3dtester
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Hi, this is something that has been discussed quite a few times in the past.
No, CC can't handle custom bones / springs.
The only reason why you can get it into CC4 is that the functionality of 3DXchange has been included now.
The extended animation tools only work for native CC characters.

But hey, a non-standard character with working glute animation is at least something!





zeek1
zeek1
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Last Active: 7 Months Ago
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Thanks for the responds. I know we all been waiting around for a miracle like that to happen. Brick wall after brick wall lol. Welp, Guess I have to improvise. Also if there's anybody that wants to learn how to add glute to Daz characters it's this tutorial I came across last night by this guy. It's a legit. Hopefully we'll get lucky one day soon with a add in bones plugin or script. HOW MAKE EXTRA (BUTT) BONES ON GENESIS 8 FEMALE IN DAZ 3D STUDIO - YouTube




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