garris540_17 (5/16/2022)
I've spent the last two days trying to figure out where or how to map facial bones in Character Creater 4 for custom, pre rigged characters. All other bones work fine but I can't animate the faces. Anyone have a clue?Tell you the truth, I hate manuals. I usually try forcing my way through figuring stuff out. But this one got me puzzled.
I think the face profile editor and specifically mapping face bones to blend shapes is the most counterintuitive, user unfriendly interface I have seen in RL software.
You got to keep 3 panels open at all times and enable/disable one for each morphs. But it's working for manual mapping except, automation never works as character does not retain blend-shapes when imported.
Anyway here is a manual. There are lots of chapters to go through:
https://manual.reallusion.com/Character-Creator-4/Content/ENU/4.0/06-Facial-Profile-Editor/Expression-Modifications-with-Facial-Profile-Editor.htm
Edited
2 Years Ago by
4u2ges