Question 1: When exporting an FBX via "File -> Export -> Export FBX", is there a way to export ONLY the animation data, not the whole character(s) mesh(es)?
Question 2: If there are more than one characters in a scene, how would someone export animation as FBX for a specific character? Is this even possible at all?
I'm exporting animations for use in Unreal 5.
Thanks!