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NEED TO CREATE MORPH SLIDERS FOR IMPORTED CHARACTERS!

Posted By Siverse 2 Years Ago
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Siverse
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HI WE TO NEED HAVE A FUNCTION OR PLUGIN THAT CAN ALLOW TO CREATE MORPH SLIDERS FOR IMPORTED CHARACTERS! TO TRUELLY MAKE CC4 A FORMIDABLE CHARACTER CREATOR ENGINE

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animatedbeing
animatedbeing
Posted 2 Years Ago
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In the Create menu, you can select "Morph Slider Editor" --  https://manual.reallusion.com/Character-Creator-4/Content/ENU/4.0/06_Customizing_Morphing_Sliders/User_Interface.htm
or "Head & Body Morph Sliders" -- https://manual.reallusion.com/Character-Creator-4/Content/ENU/4.0/06_Customizing_Morphing_Sliders/Creating-Head-and-Body-Morphing-Sliders.htm

Note: This instruction in the online manual is out of date -- https://manual.reallusion.com/Character-Creator-4/Content/ENU/4.0/03_Main_Menu/Menu_Create.htm

Metrantor
Metrantor
Posted 2 Years Ago
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Unfortunately, I can't see how this would help us create our own animatable morph sliders for imported third party objects or characters.
To what extent would this handout help us?
jeffkirkland
jeffkirkland
Posted 2 Years Ago
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You create the morphs in the app of your choice, then use the morph slider editor to turn those into custom sliders inside CC. I'd have thought that was what was being asked about?

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Metrantor
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Well, I have a custom character - not a reallusion character export - and I have morphs in obj format. Unfortunately, I can't add files to this obj via the Morph Slider Creator without specifying a corresponding .objkey file. This .objkey file is created by CC when you export a figure (https://kb.reallusion.com/Product/50344/What-is-the-objkey-file). I can confirm that this file is created and is located in the specified directory next to the exported object when I export a reallusion figure. But when I export my own figure - in order to get this, for custom figures obsolete file (?) - this file is not created at all. At least, I haven't found it. This in turn leads to the problem that when I import my morphs for my own figure, I can't specify such a file, and thus can't create a morph slider for it.
So the above procedure does not work - at least for me - for custom figures. And thus it is not a solution to the actual problem.
Casanuda
Casanuda
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Agree with this morphs situation.

This seems to be an artificial way to make custom characters less useful than CC characters.

The morphs are already in the file, just automatically expose them as sliders.
Renation
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I don't understand why there is no "body morph" section for custom characters that can be assigned the same way as in standard models.
The question of whether they will add it... Plugin may be a more realistic scenario.
yepkoo
yepkoo
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I shared a couple of morph example videos that I made with 3D coat on this subject.
Maybe it'll help.

https://forum.reallusion.com/511881/RE-How-create-individual-morph-sliders-only-for-specific-parts-of-head-or-body#bm512050

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Metrantor
Metrantor
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Thanks for the tutorials, as far as I have seen, they unfortunately only related to the "original" figures of Reallusion. What we are looking for here are possibilities to create morphs for custom figures.
Metrantor
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a statement from reallusion would be very welcome. Even if it is inconvenient, because the audibly conveyed breakthrough in terms of character animation certainly does not succeed without this feature. it seems unfortunately petty.



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