Hello All,
I'm trying to figure out the workflow if I have a contracted 3D artist that will use Zbrush. What would be the best workflow to get him the base and everything that would have normally just transferred over to Zbrush via GoZ.
Would I just need to transfer everything go via GOz and then save that project and then send him the project file??
Or would you guys recommend just export .FBX file for like maya and then work from there?
I haven't had a chance to try it because Ive been away traveling -- but my goal is to have it be able to transfer back into character creator once he does some additional modeling. What would you guys suggest?