Sadly although PC's have gotten more powerful, even having 8 -10 standard characters in a scene will bring a lot of systems to their knees.
There has to be a balance if you want to continue to have a realtime environment against software like Daz Studio which has higher resolution characters but is basically only useful for still shots.
However, in Character Creator 4 you will be able to bring in characters with a higher polycount (non-standard characters) and fully animate them in iClone. I think you will find though that even with a top of range system you will run into performance issues once you add more than one or two. That's the problem that game studios are constantly battling and using lower poly characters is still required even with all the latest technology.
Peter
Forum Administrator
www.reallusion.com