bellabypaul
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bellabypaul
Posted 2 Years Ago
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Group: Forum Members
Last Active: 3 days ago
Posts: 149,
Visits: 374
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kroked
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kroked
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 2,
Visits: 46
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Pretty cool!
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harris.josephd
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harris.josephd
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 247,
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This is excellent work. How did you go about making the distentded jaws? How did you go about doing the textures?
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toystorylab
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toystorylab
Posted 2 Years Ago
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Last Active: 2 days ago
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Cool...
Toystorylab on Vimeo : Crassitudes (my "Alter Ego") on Youtube:
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bellabypaul
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bellabypaul
Posted 2 Years Ago
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Group: Forum Members
Last Active: 3 days ago
Posts: 149,
Visits: 374
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harris.josephd (2/4/2022) This is excellent work. How did you go about making the distentded jaws? How did you go about doing the textures?kept baking the sliders to continue stretching the jaw, chin and mouth then went into facial expression to make the mouth even bigger. I did originaly want it to be bigger and more narrow but sadly that was not possible in cc3, could of done it in photoshop but I wanted to create it all in cc3. the texture is a combination of in software textures, masking those textures and expanding them then I changed the skin in photoshop to make the veins pop even more. I have the zombie skin pack from reallusions which i used in this but you can achieve it by just using the capilary veins and other veins already in software. Alternative is that you find stock photos of veins and then photoshop them all over the skin in the way you want but thats time consuming.
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TimothyMasters
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TimothyMasters
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
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Visits: 801
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Wow, excellent work. Repeatedly baking sliders can do a lot more than I thought possible.
I know all the attention here is on the zombie, but I have to compliment you on your first frame, the street lights illuminating the fog. That is very artistic and sets the scene wonderfully.
Tim
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