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Character Creator 4 : Work in Progress Part Two—Level Up Digital Humans

Posted By Fionn (RL) 3 Years Ago
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Character Creator 4 : Work in Progress Part Two—Level Up Digital...

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Peter (RL)
Peter (RL)
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Mikay² (5/1/2022)
Can custom humanoid characters use clothes and props in CC4? 


If a custom character is imported into CC4 as a non-standard character type then it can't use the clothes designed for standard characters. However, you can add props to non-standard characters and of course import the character with different clothing from the original source if available.


                                                                

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Mikay²
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Can custom humanoid characters use clothes and props in CC4? 
Fionn (RL)
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MilesV (2/25/2022)
Fionn (RL) (1/30/2022)

The updated technical document will be published in the middle of February, please be patient and feel free to drop your questions or thoughts here.



Was the updated document posted somewhere I missed? or is there an updated timeline on this?


Hi Miles,
Thanks for your question and great patience. The official announcement is in the review process which is scheduled to release on Reallusion Magazine early next week.
But the technical document is ready, you can simply click the following link to get the latest update :)
https://docs.google.com/presentation/d/1IFndqP5aOIiz2ac2g4amfFyKDtjDJSj4OwKnQNees0k/edit#slide=id.p

Best,
Fionn 


MilesV
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Fionn (RL) (1/30/2022)

The updated technical document will be published in the middle of February, please be patient and feel free to drop your questions or thoughts here.



Was the updated document posted somewhere I missed? or is there an updated timeline on this?
Fionn (RL)
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Leowald (2/7/2022)
The expressions are impressive! Looks very realistic with "Live face"!! :w00t:
I was wondering if the tongue is going to be detected too during "live face"? That would be amazing!


Hi Leoward,

Thanks for the question. The LIVE FACE can only detect the “tongue out” movement, either in iClone 7 or iClone 8. Other movements of tongue are not supported at this moment. You’re more than welcome to submit this 'dream feature' to the Feedback Tracker (or refer to Peter's post here), which would be automatically collected by our development team. Thank you very much for helping us craft our tools :)

Peter (RL)
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harris.josephd (2/7/2022)
Just a quick question.  

I understand that CC4 will have two polycounts for base meshes availible. One will presumably be something like actorcore models.  How many polys will the high resolution avatars be?  Hopefully more than CC3?


The standard character bases and poly counts supported in CC4 are shown below. Of course with non-standard character imports there is no set limits on polycount.

https://forum.reallusion.com/uploads/images/10dd2a73-33e5-4f34-ae63-f890.png



                                                                

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harris.josephd
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Just a quick question.  

I understand that CC4 will have two polycounts for base meshes availible. One will presumably be something like actorcore models.  How many polys will the high resolution avatars be?  Hopefully more than CC3?
Leowald
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The expressions are impressive! Looks very realistic with "Live face"!! :w00t:
I was wondering if the tongue is going to be detected too during "live face"? That would be amazing!
Peter (RL)
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a373157868 (2/7/2022)
I love your software, and I use it all the time, but what happened to the wrinkles in the new version?


Dynamic Wrinkles is coming to Character Creator. However, at this stage of development the final feature set has yet to be finalised so some features may come later in say 4.1. Once the final feature set is finalised we will announce what features will be available in the initial 4.0 release.


                                                                

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ckalan1
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Is the scalable expression from 60 to 140 included? Or, is that an additional cost? Do we have to pay for to go from 60 to 140?

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