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Arms outstretched when exporting anim from 3DXchange7 to iClone7

Posted By kelbyvp 2 Years Ago
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Arms outstretched when exporting anim from 3DXchange7 to iClone7

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kelbyvp
kelbyvp
Posted 2 Years Ago
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I imported an animation into 3DXchange from UE4 using the built-in mannequin skeleton.  The animation plays beautifully in 3DXchange.

Next, I export the animation to iClone7, and I apply it to the MotionDummy_Male avatar.  This time, the animation plays fine except that the arms are outstretched.  Any idea what I'm doing wrong?https://forum.reallusion.com/uploads/images/c3ef46cf-7954-4ce0-9c82-045c.jpghttps://forum.reallusion.com/uploads/images/75f83c02-7b39-4af3-a140-cc0b.jpg
kelbyvp
kelbyvp
Posted 2 Years Ago
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Got it figured out -- turns out I needed to adjust the pose in 3DXchange before exporting the animation.



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