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Zbrush GoZ subdivide split body normal bake issue

Posted By habban 3 Years Ago
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habban
habban
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So i have an issue with the Zbrush GoZ pipeline

I want to create a normal bake of the torso i sculpted while also being able to re-import the new morph created in zbrush back to CC3. All i see is eyelashes in the normal texture bake window in zbrush.
Can i somehow pick specific parts to bake normals from, like just the torso or legs?

If i import the characer with the GoZ option and use the split borty part setting it creates a gap/break the link between the body parts when i subdivide them.
This is probably the reason everything i sculpt just import as "cloth" when i import back to CC3, this causes an issue. If i don't split the body parts this doesn't happen. Here comes the issue.. If i dont split body parts in CC3, when i try bake new normals in Z-brush it show only the eyelashes normal bake. The only way to get normal bakes from specific parts like legs/torso/head seperately is to split the body parts first, but then it doesn't import back to CC3 normally as i said.

What do i do here? :o
Hope you can help me so i can further develop my character! Smile



vidi
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Hide all except  Head , and use multimap exporter 

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liebe Grüße vidi




habban
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vidi (11/25/2021)
Hide all except  Head , and use multimap exporter 


Thanks man! This helped a lot. Is there any settings you recommend in the Multi map exporter window?
I realized i had to change some settings to make the normal maps come out properly. I also switched the format to jpeg/jpg instead of .tif (i couldn't find png)

I don't know about the "hide all except head" thing, it didn't seem like i have to do that? But there is different settings you can chose, subdivision level etc.
Is there anything i need to think about or any settings you think is good? I'm new to zbrush.
vidi
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Here are the setting for a proper Normal map 

https://forum.reallusion.com/uploads/images/672aae5e-662d-4be6-ba23-1a8c.png


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liebe Grüße vidi




Edited
3 Years Ago by vidi
habban
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vidi (11/25/2021)
Here are the setting for a proper Normal map 

https://forum.reallusion.com/uploads/images/672aae5e-662d-4be6-ba23-1a8c.png


Thanks! It looks exactly like i changed the settings only that i used 2048x2048 instead. Good to know i'm on the right track, thanks for the help!



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