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LOD and merged UV and materials

Posted By _RESERVED__689110 3 Years Ago
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_RESERVED__689110
_RESERVED__689110
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Our proprietary engine uses same texture/material for LODs. When I try to export as multiple LODs I can set different size for texture. But there is no option to merge into one UV. I can only do that, if I don't make LODs. Is there any workaround this. Or is this how software works?

example: What I need.
Lod1_texture1/ material1/ UVmap1
Lod2_texture1/ material1/ UVmap1
Lod3_texture1/ material1/ UVmap1




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