Author
|
Message
|
Peter (RL)
|
Peter (RL)
Posted 2 Years Ago
|
Group: Administrators
Last Active: Yesterday
Posts: 23.1K,
Visits: 36.6K
|
wsterdan (1/2/2022) but have any of the upcoming features of Cartoon Animator 5 been announced anywhere yetCartoon Animator 5 hasn't even been announced so certainly no upcoming feature list.
Peter Forum Administrator www.reallusion.com
|
|
|
wsterdan
|
wsterdan
Posted 2 Years Ago
|
Group: Forum Members
Last Active: 7 Months Ago
Posts: 22,
Visits: 143
|
Thanks for the reply; there were hints about the upcoming version in the last webinar I watched, I was just wondering if there'd been if any "coming features" might have been mentioned somewhere.
|
|
|
yepkoo
|
yepkoo
Posted 2 Years Ago
|
Group: Forum Members
Last Active: 3 Months Ago
Posts: 1.2K,
Visits: 1.9K
|
I think this could be the current CA4 related features. Most people's budgets were a little shaken at the end of last year. In my opinion, do not rush for CA5. Let CA4 update. If they say 50 dollars right now, I can't afford to buy it
---------------------------------------------------------------- https://www.youtube.com/yepkoo https://dev.epicgames.com/community/profile/bxvo/Yepkoo#learning
|
|
|
NaturalGlitch
|
NaturalGlitch
Posted 2 Years Ago
|
Group: Forum Members
Last Active: Last Month
Posts: 98,
Visits: 1.3K
|
At this point, I'd be happy if they found a way to not make the actor teleport around when applying motions to them.
|
|
|
kylelee
|
kylelee
Posted 2 Years Ago
|
Group: Forum Members
Last Active: 2 Years Ago
Posts: 462,
Visits: 4.2K
|
NaturalGlitch (1/20/2022) At this point, I'd be happy if they found a way to not make the actor teleport around when applying motions to them.I am not sure your mean, but if you have a character position issue, you can try this way: - right-click the clip
- reset the motion clip pivot
- apply another motion.
This is my testing:
|
|
|
jamarlow.sf
|
jamarlow.sf
Posted 2 Years Ago
|
Group: Forum Members
Last Active: 2 Months Ago
Posts: 1,
Visits: 21
|
I’m new to Cartoon Animator, but in my playing around I have found a few things I would really love. All of which have already been mentioned, but hey, maybe another mention will help!
- Support for svg
- Library search (please!)
- Reverse Animation on motion clip
- Hair physics
- Particle effects
- Light sources and shadows (Although I can see that it would be difficult)
In the meantime, I’m having fun getting to know the software and slowly work on designing my own characters in Affinity Photo.
Edited
2 Years Ago by
jamarlow.sf
|
|
|
scruff dog
|
scruff dog
Posted 2 Years Ago
|
Group: Forum Members
Last Active: 2 Years Ago
Posts: 32,
Visits: 62
|
In addition to the above (especially SVG)... - Set origin of an object so it can be resized from the corners, not the centre.
- Resize image prop to the exact size of the safe area.
- Content Manager search and filter.
- Content Manager - hide parts you will never use.
- Set world axis.
- macos standard hotkey zoom support (cmd+, cmd-)
|
|
|
schming2
|
schming2
Posted 2 Years Ago
|
Group: Forum Members
Last Active: Last Year
Posts: 52,
Visits: 302
|
A better manual with a better search function. Don't assume newbies know what you're talking about. A proper index. Slow tempo down of entire project. Motion and sound. Scene Manager: No automatic expanding. Turn transition points on or off. Control bar should always work as start/stop no matter what you click on or what window you open. Playbar should be attached to floating timeline. Be able to create props in composer mode.
|
|
|
AverageJoe
|
AverageJoe
Posted 2 Years Ago
|
Group: Forum Members
Last Active: 10 Months Ago
Posts: 2.4K,
Visits: 10.1K
|
- Definitely a search in the content manager
- Hoping the content management system of IC8 is built into CTA5, for downloading and installing content packs/addons.
- Better compatibility between different content packs
- Overall Skin colorizing - disparate content packs all have different skin colors, so building a character from the different packs doesn't allow for consistent coloring
- A character creator instead of individual components
- Allowing to adjust size of limbs, torso, head, etc...
- Content packs automagically added to character creator
- Get rid of the Vector Groups and Render Styles, and allow coloring of vector elements directly - All vectors
- Physics and dynamic elements
- Atmospheric elements (lighting, day/night, shadows, weather, etc...)
- Particles
- One of the previous versions had a walk cycle editor, allowing for arm swing, step length, knee height, etc. Bring that tool back.
- Content packs for more serious animations such as Anime or animations of a darker nature.
Edited
2 Years Ago by
AverageJoe
|
|
|
arenbailey
|
arenbailey
Posted 2 Years Ago
|
Group: Forum Members
Last Active: Last Month
Posts: 63,
Visits: 255
|
To keep it simple, one important feature for my self personally would be a simple flip function . 2 in fact. A separate one for the body and separate for the head. So far the flip option mirrors your entire character. If I was to have a pirate with an eyebpatch, then you can imagine the inconsistency.
|
|
|