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rosuckmedia
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rosuckmedia
Posted 3 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 3.1K,
Visits: 4.7K
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Nvidia Omniverse AudioFace2 Beta for Iclone 7 , First German Test. English translation from video Hello all, I am currently testing the beta version of Omniverse Audio 2 Face. This is an alternative to Iclone 7 Acculipsync. With this you can probably use all languages. Iclone 7 Acculipsync is no longer developing for other languages. I am only at the beginning, and must work myself in here first. You need a RTX graphics card for software, which is unfortunately not available to everyone. With kind regards rosuckmedia😊
Edited
3 Years Ago by
rosuckmedia
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Bassline303
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Bassline303
Posted 3 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 5.6K,
Visits: 13.9K
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hahaha great Rob ! Cool I can learn from you
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rosuckmedia
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rosuckmedia
Posted 3 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 3.1K,
Visits: 4.7K
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Hi Bassline, Thx😊 You can do it better than me, I'm just starting out😁😁😁 Greetings Robert
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3dtester
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3dtester
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 995,
Visits: 2.2K
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Very good, Robert For some reason this weird idea came to my mind
Having fun too
Edited
3 Years Ago by
3dtester
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Bassline303
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Bassline303
Posted 3 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 5.6K,
Visits: 13.9K
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hahaha ...very good ! That sounds really like a stupid German haha Cool how it looks like , when I have the time I will join the Audio2Face party 🤪
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rosuckmedia
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rosuckmedia
Posted 3 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 3.1K,
Visits: 4.7K
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Hi 3dtester Thx😊 Hahaha very Cool.😁 you load the preset before ??, I've never used it before. Greetings Robert
Edited
3 Years Ago by
rosuckmedia
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charly Rama
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charly Rama
Posted 3 Years Ago
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Group: Forum Members
Last Active: 5 hours ago
Posts: 1.9K,
Visits: 16.8K
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well done 3Dtester well done
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3dtester
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3dtester
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 995,
Visits: 2.2K
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Thanks @Robert Basically, the preset has to be loaded before the export. But if you save and reload your project, these settings are already there. So it has to be only done once. Despite if you change your target character to game mode and vice versa, or if you start a new project. We can also save and load our own presets, but i currently don't see a reason for that...
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rosuckmedia
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rosuckmedia
Posted 3 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 3.1K,
Visits: 4.7K
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@3dtester, Many Thanks.😊
If I create my own preset, you shouldn't actually have to import the samples, you can do a little Tuto, so that I can see Greetings Robert
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3dtester
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3dtester
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 995,
Visits: 2.2K
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Unfortunately i currently can't do a tutorial This is a highly complicated setup. I basically understand what it does, but i couldn't create these projects from scratch But it works very well using the sample files RL provides, and following the existing video tutorials BTW: The blendshape conversion presets which RL has created, are just perfect. So i think there is no need to adjust these setting by yourself
Edited
3 Years Ago by
3dtester
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