I have my own characters, created in Blender, with all the default apple ARKit blendshapes. I can't figure out how to map these in 3dxchange for use in iClone, for 1-to-1 facial mocap. I do not use CC3+, I build my own characters.
Have any solutions, besides mapping out my blendshapes to arbitrary expressions?
Edited
3 Years Ago by
zimtower009