this is an old post but the way to do this is edit the the base texture in photoshop and hand paint some nice eyelids (right above the slits you see that are eyes in the texture opened in Photoshop) or use the rubber stamp clone tool and fabricate them
sampling the image. these are typically due to shadows in the eye sockets they are artifacts from your source image..if you find and image that is well lit in the face ie no eye socket shadows
you wont have this come up. This articfact here is actually from you eyelid fold you can erase that and recreate with tools eye morphs.
Edited
2 Years Ago by
hobbyuser3d