gordryd
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gordryd
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Week
Posts: 711,
Visits: 7.6K
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I exported a Gen8 female with "Chill" clothing in an A-pose (first screenshot) as FBX. When I use Transformer in CC3 (I selected CC3+ option, I understand that is used for Gen8 and above?) and used 'Advanced' option, the character comes in with a T-pose and the clothing is distorted in the armpit & groin areas (second screenshot). What am I doing wrong?
Reallusion Certified Director / Reallusion Best Visual Award / Reallusion Certified Content Developer See all the G-Tools Plug-Ins available for iClone here: G-Tools Plug-Ins
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gordryd
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gordryd
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Week
Posts: 711,
Visits: 7.6K
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Please ignore previous post for now...I see from the manual that you have to apply the A or T pose inside DAZ (I wrongly assumed it was in an A-pose already). I'll try this before I ask for any more help...
Reallusion Certified Director / Reallusion Best Visual Award / Reallusion Certified Content Developer See all the G-Tools Plug-Ins available for iClone here: G-Tools Plug-Ins
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gicag14102
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gicag14102
Posted 3 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 49,
Visits: 2.1K
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It tedious job to fix. I always getting any daz cloth import in cc3. Hope reallusion fix this default weight map issue or make some new features that fix automatically.
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