Hi everyone! Longtime Iclone user and recently started usingLivelink to transfer to Unreal for export.
I’ve followed all the tutorials, but I keep running into anissue I can’t figure out.
I can transfer assets fine, including the animations. I’mable to record a take successfully to the take recorder in Unreal, but when Iexport my videos, I always have two version of my character in the shot. One that reflectsthe animation I’ve brought in from iclone, and another that just stands therefrozen for the duration of the shot.
It seems like this would be a simple fix, but for the lifeof me, I just can’t seem to find what I’m doing wrong. Can anyone offer anyguidance?
Thanks!
Mirror Valley
*Tales of the Strange and Unusual*
Mirror Valley on Youtube