Hello there!
I'm considering to buy CC3 but have a question about the program that I have not found an answer to.
Is it possible to create an additional Bone/Joint for existing Characters? I want to generate a baby character with an extra chest bone to animate CPR chest compression in Unity. Can I do that in CC3 or do I need to import in Maya or Blender first where I have to edit the Rig?
From my experience it is quite troublesome to introduce new bones in a Rig when everything else is already done (Skinning, FK/IK and so forth).
Cheers!