I tried to let my avatar have a real-time
facial expression and body movement in Unity
by third-party apps (i.e., iFacialMocap, Face Cap, and Kinect).
The old avatar is too unrealistic, I want to use the CC3 to create a new one.
However, I'm new to CC3 and not sure the avatar created by CC3 & Headshot already has facial ARkit blendshape (shapekey) and rigged body?
Or do I need to buy another plugin or iClone to achieve my goal?Thank you for considering my question
6 Months Ago by