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Game Model Normal Maps artefacts

Posted By kebabmakina 3 Years Ago
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kebabmakina
kebabmakina
Posted 3 Years Ago
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Last Active: 3 Years Ago
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Hello. We have some issues here when we export a game model for Unity (URP 10.4.00)
Normal maps are a bit off, which to me looks like a tangent space missmatch.
How is you tangent space defined ? Is it mikktspace ? Per frag ? Per vert ? Where is this information ?
It looks equally bad in Blender,Max, Toolbag (which are all using mikktspace aswell).

https://forum.reallusion.com/uploads/images/358cd959-d337-45e1-af88-fe0a.jpg
https://forum.reallusion.com/uploads/images/1e811fa6-df60-47f1-95b1-280e.jpg
Am i doing something wrong ? I can't find any option.
Thanks for inputs.


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3 Years Ago by kebabmakina



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