First off I appreciate the link Guy. They are off to a good start, but yet have a long way to go to perfect it.
Yes, sure, it is only applicable for a "Live Shot" with people who'd agree to get the scan taken.
Same with profile photos. Though I'd say Headshot plugin must have profile option.
For me personally, using dozens and dozens of sliders to get the profile (and front for that matter) right is a painful process.
Maybe I do not have an "eye" for that.
I tried morphing myself in the past in head-shot and miserably failed.
Long story short. Downloaded the app (there are 2, I used Face Maker), scanned my face, paid a buck to get hi-poly OBJ to iCloud.
Now, how the heck to bring that head to CC??
Here is a very brief workflow (still yet to be perfected):
1. Used Bellus3D unwrapped texture of my face in Headshot (I could have used regular photo, but the outcome is pretty much the same).
This is what Headshot "thinks" of me, without any texture/photo/morphs tweaks... Oh boy...
2. Exported Nude OBJ Body out of CC and imported to Blender. Imported Bellus3D OBJ to Blender as well.
Using Blender Mask modifier I left only those parts visible on CC imported character. Associated visible vertices with special vertex Group
Symmetrized original Bellus3D scan. This is how it looks:
3. Tweaked original CC mask. The goal was to match the openings of eyes, ear parts, lips and nostril. I did not care about the rest.
The reason for that was to prevent deformation of hidden inner parts of the CC head (tongue, mouth, eye sockets, etc) in the next step:
4. Applied a Shrinkwrap modifier to the CC mask over the original scan OBJ. A little sculpting to fix slightly deformed inner parts contour and the Morphed body is ready for export:
5. Imported as a morphs slider, fixed the texture a little (I should use a better photo next time). Spent some time with eyes.
No matter what, this is a hardest part to get right. A slight inconsistency in eyes contour and character looks totally different.
I'd say this character has about 90% accuracy match with the host. Maybe a little younger
Two things made me happy. The face profile, which I did not have to do anything about. Again I'd never be able to match the profile with such an accuracy (maybe someone can - I cannot).
And this new Prime Hairstyle hair, which is pretty much close (guess I cannot fool anyone with my avatar anymore
)
One thing I noticed, is that I was looking down a little during scan and it shows at the outcome. Next time should look straight.
One more note: Using this method you can bring practically any nude 3-rd party character into CC - morph only - not the texture I suppose. I have already experimented with body, which was a lot easier.
Now I know what to do with the head.
Edited
3 Years Ago by
4u2ges