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Question about transferring motion from iClone to Unreal.

Posted By jyuno426 3 Years Ago
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Question about transferring motion from iClone to Unreal.

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jyuno426
jyuno426
Posted 3 Years Ago
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Hi, I have a simple question about transferring motion from iClone to Unreal.

What I want to do is to convert "exactly" a single iClone motion clip to a single animation asset in Unreal.

I've been taught it from tutorials, however, it needs to "manually record" animation sequence in Unreal.

Recording changes the exact animation time, then I have to re-fix animation in Unreal.

What is the best way to convert iClone motion to Unreal animation exactly?  Is it possible to do it without recording?



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