Let me tell you more detailed.
For example, In cinema4d I create a simple cube. Then I add many segments in order to deform it.
Then I choose a deform tool, such as bending. By this tool I bend the cube and add keyframe. When I press play button it works. No problem so far.
BUT
I export it in FBX format and check ''bake animation'' option.
When I import the FBX file to 3DXchange, the animation is not working. The animation is just 1 frame.
Is there any way to manage that?
Thank you.