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3D Stick Figure

Posted By oatt 4 Years Ago
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oatt
oatt
Posted 4 Years Ago
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Hi Friends,
I'm hoping for any advice on any methods to create a rigged stick figure, and ways to render it so that from any angle an outline will appear only
at the border of 3D objects after positioned in 3D space, so as to render appearing as 2D. For example, imagine that the head would be made
of a sphere with a simple map for the eyes and mouth. As the head is rotated, the eye/mouth map would of course rotate with the sphere as
intended. The issue would be the sphere always appearing with that 2D black outline as the head rotates; this would be the same issue for
the 3D hands and feet, which would have cylinder objects for the fingers and toes. Any construction and rendering suggestions are much
appreciated. Thanks.




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