Rayvn322
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Rayvn322
Posted 4 Years Ago
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Group: Forum Members
Last Active: 8 Months Ago
Posts: 13,
Visits: 246
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I have been watching videos of exporting DAZ vehicles and building with door/ window morph sliders to 3DX > iClone and creating morphs for jets raising/ lowering landing gear. The process seems tedious creating each morph in Daz and saving the key frame as an .fbx. Then converting the morphs to an obj in 3DX, finally adding the .obj morphs to the original .fbx to send to iClone. If there is an easier way please let me know. My main issue is getting the animation/ morph of the wheeled vehicles and planes with propellers to export from Daz, I have not been able to figure out how to export the ability for those to rotate to show as moving in 3DX or iClone. Has anyone been able to do this and if so can you help with the process. Thanks in advance.
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