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[Pitch and Produce] Your 1st Wave of Outstanding Works is here!

Posted By Eric C (RL) 4 Years Ago
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[Pitch and Produce] Your 1st Wave of Outstanding Works is here!

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Eric C (RL)
Eric C (RL)
Posted 4 Years Ago
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Hello Everyone,

We are glad to share the 1st wave of outstanding works for the Pitch & Produce program!
https://forum.reallusion.com/uploads/images/6bbd7e23-076a-4769-ada3-a4d3.jpg

The Pitch & Produce program offers creatives, that are utilizing the iClone and Uneral Engine pipeline, the chance to develop exciting showcases that are featured and backed by Reallusion through access to real-time software tools, plugins, content packs, financial support and even publicity packages.

Since the start of the Pitch & Produce program in May 2020, we have received many submissions ranging from game and VR projects, to music videos, animated films, and more. This 1st round of announcements covers 7 outstanding works that were received before June 30th, 2020. 

So let's take a look of these remarkable projects!
  • Ishan Shukla (India) “Schirkoa” / Film
    Ishan Shukla, is the Indian animation filmmaker of the multiple award-winning film Schirkoa which is now being produced as a feature length animation with the use of realtime software to accelerate traditional industry processes. 
    https://forum.reallusion.com/uploads/images/fc9584a1-e562-4c8c-ae07-03b0.jpg

  • Stephane Biesse (France) “YouXia” / Video Game
    Aardwolf Interactive is a french development studio that is creating a tech noir action adventure game that employs digital humans and crowds using Character Creator’s latest AAA avatar technology in Unreal.   
    https://forum.reallusion.com/uploads/images/6906ef08-3ca6-45e3-9ad4-05c8.jpg

  • Maru Nihoniho (New Zealand) “Guardian Maia” / Interactive Game
    Guardian Maia is an original story that is being turned into an animated project focusing on Māori mythology thanks to the use of realtime character creation and motion capturing tools combined with Unreal Engine.
    https://forum.reallusion.com/uploads/images/fec73fd3-2695-4cf9-8707-51af.jpg

  • Rapheal Aquil (USA) “Unresolved” / Film 
    Filmmaker Rapheal Aquil is a one-man team working to create a 5-part animated series where he will be combining a mocap animation mix with traditional keyframe animation. 
    https://forum.reallusion.com/uploads/images/e1918e83-0c43-4c79-b501-7915.jpg

  • Derek Ham (USA) “Barnstormers: Determined to Win” / VR Game
    After years of production and development using 3ds Max and Maya with Unreal, North Carolina State University professor Derek Ham and his team at Logic Grip are now looking to create an interactive VR experience set to the backdrop of the historical Negro Baseball League. 
    https://forum.reallusion.com/uploads/images/00629dba-a79b-4928-950a-8229.jpg

  • Hi from the Future (USA) “Find A Way” / Music Video
    During the COVID-19 pandemic, Hi from the Future Studios pitched a concept for a CGI fully animated music video for Republic Records recording artist, Duckwrth’s new song ‘Find A Way’. Through a series of early virtual workshop sessions with Duckwrth and team, they collaborated entirely remotely to visualize each aspect of the animated concept, from the overall guiding story arc and structure, down to the details of each artist’s wardrobe and live performance capture.
    https://forum.reallusion.com/uploads/images/34a411d3-7c17-4346-9056-f910.jpg

  • Jamar Muslar (USA) “Lazarus Curse” / Indie Game
    Lazarus Curse is a 3-D open world game by Georgia State University student Jamar Muslar who has been able to create this game after receiving support from Reallusion’s educational software packages. 
    https://forum.reallusion.com/uploads/images/99ae7fdb-63c3-42a9-9cba-ae0c.jpg
Reallusion appreciates all submissions made to the Pitch & Produce program and will begin to announce, with more in-depth coverage of final recipient works, in September 2020!

The Pitch & Produce Program continues as new proposals are being received and reviewed for a second round of chosen works before the end of the year 2020. Reallusion encourages all creatives to pitch their proposals for a chance to get supported.

                                               The Reallusion Team 

Angel Valtierra
Angel Valtierra
Posted 2 Months Ago
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Hey awesome works there, congrats to y'all! 

Can I pitch now? Any open calls? I'm almost 75% of my 3+minutes indie animated videoclip... had a song wrote and performed by an excellent musician for my license,
this is meant promote and help find funding for the shortfilm this music VC presents (something of a teaser). 
I'm more of a character artist (passion), but I've also teached 3D modeling (BGs and props at SAE institute) so for this one I tried to personally model all of the clothes, assets, environments, props, etc...
I also used to teach Shading and render assignments at the same University, so I tried to create as many original assets, BGs and textures as I could, probably more than 90% is original or at least heavily customized.
 
I Used CC4, Zbrush,for my characters, iClone8, Maya (for creating BG), Xsense for Mocap, LiveLink for UE, SP for textures, and some reallusion plugins here and there and finally looking Fwd to render it all in UE...
I recorded pretty much the entire process for about a year now, got great material for tuts, behind the scenes, etc...

Thanks, I'm putting my heart on this one and my money where My mouth is... first renders are looking mint, got more senior artist friends telling me Reallusion might be interested in some kind of collab, so I thought I'd just ask here as soon as I found this old thread beacuse I wasn't in at the time.... 
Cheers



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